Super Mario RPG. Remake for the Switch, never thought I'd see the day
Also Super Mario Bros. Wonder looks trippy as hell, I luv it
Also dis game looks amamzing, day 1 buy
really do have to give SF6 props for being a modern fighter that rewards aggression; so many fg's these days are designed to give the loser a fighting chance to come back so hopefully SF6 is sign that we're slowly moving out of that phase
The corner in SF6 is brutal goodness gracious, if you're not getting drive impacted and losing half your life your ass is getting thrown 3-4 times in a row cause you're scared of getting drive impacted, what a vicious cycle
So glad MK1 got rid of variations and enviormental interactables, keep that sh!t in Injustice. A change im less stoked about was the decision to get rid of wavedashing and dash cancels, r.i.p swaggy movement
Marisa wants to marry Zangief? poor girl doesn't know that Zangief only has eyes for muscle power and wrestling, *coughandalsovegacoughcough*, hopefully homegirl can find love elsewhere
some MK1 changes that weren't in the gameplay trailer; traditional 3 bar meter is back ala MKX/MK9, and the fatal blow mechanic from MK11 is returning, whether it'll work exactly like it did in MK11 has yet to be seen
ugh...Tears of the Kingdom looks sooooooo good, but I literally do not have the time to delve into a 300+ hour open world game rn, just gonna have to wait till August when things slow down :,(
heads up to anyone interested in the MK1 online stress test, apparently it's only for Xbox Series X and PS5, so yeah, if you're a PC or Switch player you get to eat shit this time round lol
anyone else think the PS showcase was kinda meh? like nothing really exciting got announced, just a bunch of games that make you go "well that's neat I guess"
So if you're one the five ppl who played "Lords of the Fallen" you'll be happy to hear that the game is getting a sequel/reboot, which will also be called "Lords of the Fallen"
it's as confusing as it sounds lol