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  1. Rikuto

    Split DOA5 Community

    I don't know if splitting the xbox from the PS3 community would really solve anything Shin... but I know what you mean about unwanted elements. Honestly, I think this is the perfect setup. We've got the super-casuals on doaw, the hardcore on fsd, and the mentally challenged on tkp. It's...
  2. Rikuto

    Split DOA5 Community

    Heroic Jann Lee just isn't heroic without Ryujin. He's also the only guy besides myself who was willing to mirror money match on a ridiculously glitchy ass character neither of us ever used before. You've been away too long, sir.
  3. Rikuto

    [Nov 5, 2011] Dead Or Alive 4 Online (Xbox Live)

    Yea... sure. What else am I doing? Guess it's an opportunity to take a small break from dark souls.
  4. Rikuto

    Ono: "[Companies] need to continuously provide fans with information."

    Well, we're slowly going in that direction. . . they are chattier then they've ever been. One of the reasons I've played Eve for so many years is the direct interaction the devs have with the community. To give you an idea... https://forums.eveonline.com/default.aspx?g=topics&f=258 Any...
  5. Rikuto

    Ask Team NINJA

    Well if the game has a proper dose of frame advantage, you wouldn't be punishing much besides the really bad players. For throw escapes to work, punishment throws have to all be around the same speed, and each character needs two punishment options, so that gives the throw punisher different...
  6. Rikuto

    New England

    Good luck man... those things are a hard business to run. Think you got the right idea doing it part time though.
  7. Rikuto

    Ask Team NINJA

    I've been trying to get a first page google result for freestepdodge using any number of obvious keywords a new player would use to find a doa website with no luck. We not doing too bad at all if you think about it. Everyone who finds this website pretty much finds it by word of mouth.
  8. Rikuto

    New to FSD? Introduce yourself here.

    Glad to have you on board, Ben.
  9. Rikuto

    Team Ninja Twitter

    I'm happy to see they are taking these criticisms seriously... At the very least, it sounds like counters are getting a nerf =)
  10. Rikuto

    Ask Team NINJA

    DOA 3 had the most depth per input. Especially if you turned analog off. Har.... Har.... Haaaaaaar....
  11. Rikuto

    Dead or Alive Cosplay

    Too manly to be eliot.
  12. Rikuto

    Ask Team NINJA

    It's used for throws, offensive holds, and special attacks, too :P
  13. Rikuto

    Team Ninja Twitter

    I support that as well, although obviously not every character would have that kind of tool. Just saying, the only way to reduce the effectiveness of a guess screwing you over is to reduce the probability of it actually working.
  14. Rikuto

    Team Ninja Twitter

    Making it crazy unsafe won't keep people from guessing right with it. Making their guess cover less variables will.
  15. Rikuto

    Team Ninja Twitter

    I keep hearing "6-point" and "complex" mentioned quite often in dangerous proximity. You guys need to seriously go play bayman or leifang in DOA 4 for a week and tell me it's complex. I assure you, it isn't. The idea is far scarier than the application. I won't throw 4-point under the bus. It...
  16. Rikuto

    Ask Team NINJA

    it's not complex at all, really. From neutral, being able to tell the difference between whether or not a high punch is coming or a high kick is coming just signifies you are actually paying attention to whats being abused on you, thusly you should be rewarded for calling your opponent out on...
  17. Rikuto

    Ask Team NINJA

    Bad players will always spam something regardless of a games depth. let them spam it, as long as they fail.
  18. Rikuto

    Ask Team NINJA

    Indeed they do have a shitty perception of the game. And they should, because it is what it is. People had a shitty perception of MK from MK4-8. That's four terrible games in a row, with several spinoffs. then MK 9 came around and holy shit, what a magnificent game. Casuals and hardcore alike...
  19. Rikuto

    Ask Team NINJA

    The casual people out there will almost certainly buy the game regardless of what changes are made to it though, Carmine. The hardcore audience, however, is the one that team ninja has to win over. We have more then enough other games to play right now, and certainly don't have to buy DOA 5 if...
  20. Rikuto

    Ask Team NINJA

    As I've said before, I can live with a 4 point system if the active window is severely tightened up and the recovery window is expanded. I just prefer the honesty that comes from 6 point. It's still way easier to use then anything out of tekken or VF. I realize I'm in the minority on this, but...
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