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  1. Rikuto

    DOA Region Rep (DOARR)

    Dunno, but I'm guessing it isn't a valid gamertag format.
  2. Rikuto

    DOA5 Ideas

    Kind of like your view on six point holds. Of course you've never had to compete in stupid high level tournament matches where you knew each other so well that things literally came down to one of two options EVERY SINGLE TIME, so I can't blame you for that ignorance.
  3. Rikuto

    DOA5 Ideas

    Six point is what makes them advanced holds. If you're doing advanced holds with Bayman (like I am and have been for years) you're already playing six point holds. It's not needlessly complicated, and it makes damn sure you KNOW whats coming before you throw out that hold. If you don't know...
  4. Rikuto

    DOA5 Ideas

    Why would a Hayabusa clan ninja be using Mugen Tenshin style?
  5. Rikuto

    DOAD: Nintendo 3DS cut to $170 on August 12th

    If you were getting 20 free games, Nintendo would be out of business. No sir, you are getting 20 OLD games as part of a slightly more reasonable deal. Nintendo is still laughing their asses off at how much money they scraped by selling you an 11 year old console in handheld format. This has...
  6. Rikuto

    Ask Team NINJA

    I think you're missing the point dragon. It's completely solid in the circular position, and the circular position is vastly better then any other controller's dpad currently out for the 360. It isn't going to snap off if you use it that way. It's completely worth the investment. Anyway...
  7. Rikuto

    DOAD: Nintendo 3DS cut to $170 on August 12th

    That is indeed a rather massive price drop for being so early in its life. Which of course, means there will be another massive drop.
  8. Rikuto

    Ask Team NINJA

    Well... one may claim that its better if it IS popped out, unfortunately the weakness of the beast is that rough play tends to snap the dpad right off when it is in that position. That said, when its tucked in its perfectly safe for fighting game bullshit, and is infinitely better then anything...
  9. Rikuto

    Dead or alive online. (Russian servers)

    I might give this a whirl tonight or tomorrow if i can find anyone north american to play...
  10. Rikuto

    Itagaki: From Ninja to Viking: Tomonobu Itagaki speaks

    He's never dipped into this kind of gameplay field before. I only worry that it will somehow be entirely mediocre.
  11. Rikuto

    Ask Team NINJA

    expensive and totally worth it.
  12. Rikuto

    How would people feel about paying $$$ for costumes?

    You should never encourage a company to charge for something you should be getting for free.
  13. Rikuto

    SkullGirls

    Motion is too damn blurry.
  14. Rikuto

    DOA Characters' Story Lines

    Im pretty sure that "Hayate is dead" is basically just an assumption on Kasumi's part since he wasn't exactly in super healthy condition when she left (which was almost immediatly). Epsilon was supposed to be the ATTEMPT to clone Hayate, and the reason they called it a failure is because they...
  15. Rikuto

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Be not concerned with the buffering system. Just accept it and move on. Wishful thinking drives people mad with this game.
  16. Rikuto

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Christ, that stupid game. DOA 2 had a million and one features no other fighting game had when it came out, all of them contributing to its success. It continued to have success because it kept being re-released with updates and it already had an established following. When ultimate hit, it...
  17. Rikuto

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Well you can discuss the idea until the sun explodes, it still isn't going to change. It's the most prominent feature that lets a casual even play it.
  18. Rikuto

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    I believe the buffer system is a way-too-forgiving and overly-glitchy mess, and there isn't a thing you can ever do to make team ninja ever change that. They want it loose, it's THE core reason why casuals can pick up and play this game, but not other games. This isn't the worst thing in the...
  19. Rikuto

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Oh really? How about the first page, right here? This is called "Implication". We use that in the english language to make a person on the opposite side of a conversation have to actually think about the situation rather then explain it to them. That was early on in the thread. The fact you...
  20. Rikuto

    Should Team Ninja be forced to only use arcade sticks for future DOA development?

    Because difficult or non-difficult input has nothing to do with system design, and because the buffer system is already fucked up enough as it is without tempting fate. You're trying to place the blame of bad system design choices where it doesn't belong. Making the game easier for stick users...
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