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  1. Rikuto

    I see hope in DOAD.

    From what im hearing the recovery window on holds is obnoxiously long and easier to punish.
  2. Rikuto

    Music

    Cool. So Leons back to his remixed Blade Runner theme? Sigh... he always gets boring themes. Of course they make his theme badass in DOA 4 and its only able to be heard in single player. Clowns.
  3. Rikuto

    Official Doa2u Tier list

    You will never have that slow escape meter full in DOA 2. Ever. Ever. Ever.
  4. Rikuto

    Music

    Which Bayman and Leon theme did they go with?
  5. Rikuto

    New to FSD? Introduce yourself here.

    Hey Ruckus. I've known Bill a long time, we've clashed in the past but over time reached an understanding and became good friends. What he's gone through over the years has been nothing less then bullshit and it never should've been allowed to happen. What we as a community have gone through...
  6. Rikuto

    DOA 4: Dealing with Wake-Up Kicks

    its possible, but you have about a 2 frame window in which the person is actually vulnerable. Needless to say this is something that is very hard to time since they can get up up in different directions and attack at different heights to throw off your reaction time.
  7. Rikuto

    New to FSD? Introduce yourself here.

    Welcome aboard Malice, hope to see you offline in the near future.
  8. Rikuto

    Official Doa2u Tier list

    Ayane has the limbo stun of doom off of 4F+K. You can't do anything to get out of it once she's got you hit so it's a free launch, and it has incredibly good range safety in combination with her other bullshit. And of course, 4p and 4F+P. Tough nut to crack, that one.
  9. Rikuto

    New to FSD? Introduce yourself here.

    Yes mam.
  10. Rikuto

    New to FSD? Introduce yourself here.

    3 is a great game. 3.1 is probably the best fighting game I've ever played before. 2HC is very.... very odd. Nostalgic more then anything lol. It had such huge levels though...
  11. Rikuto

    DOA 4: Dealing with Wake-Up Kicks

    I have personally either gone with blocking, or KBD. However Bayman is a fatass and regardless of what people say, he simply starts too close to the grounded opponent after most of his throws, so he can't back it up fast enough. For online play especially If your reflexes suck I recommend...
  12. Rikuto

    New to FSD? Introduce yourself here.

    Hmm.... possibly....? Most of the second combine is fuzzy for me. I do remember you being there, although mostly I remember screaming at Master during our challenge match and then later being followed around by Jakob everywhere I went. Oh, and then getting drunk and being made fun of by Eddy...
  13. Rikuto

    New to FSD? Introduce yourself here.

    Yea, well I don't think we really said anything to each other either in the several years we've been in proximity until you made fun of me with Bison -_-
  14. Rikuto

    Judgments Vs. Opinions

    The judgement is motion the hammer makes when it strikes. The opinion is the imprint it leaves. The fact is the truth that eludes the hammer. I should charge for this.
  15. Rikuto

    New to FSD? Introduce yourself here.

    You don't remember Storm!? Well he did sort of just disappear off the face of the planet...
  16. Rikuto

    DOA4 - Defensive techniques

    Even if you think Bayman moves fast enough (i dont) whiff punishment is still quite the issue... You sorta have to anchor him onto a person, exchange and delay strings until you get a stun, and then play that into a launcher or an OH. It's a lot of defensive guessing just to FINALLY get into...
  17. Rikuto

    DOA4 - Defensive techniques

    I think my biggest problem is that the commandos really have jack for whiff punishment and they have crap movement so it always comes down to the stun game :/
  18. Rikuto

    DOA4 - Defensive techniques

    Well, I think we all "worked towards" that playstyle, I'm not sure if anyone ever really achieved it completely. Hell maybe Carl did. I know I never could, so instead I simply embraced heavy guessing and maximized the damage potential in my options and minimized my opponents.
  19. Rikuto

    Evil God Sasuke is the balance master

    I'll take three.
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