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  1. Matt Ponton

    Most efficient way to stagger/slow escape in DOA2U?

    Depends on how fast you can press the buttons, but there is a limit to how much stun time you cab decrease.
  2. Matt Ponton

    [Sep 14, 2013] The Fall Classic 2013 - Raleigh, NC - September 14-15, 2013 -... (Raleigh, NC)

    ‪#‎TFC2013‬ flight price update! Boston to Raleigh - $206 Jet Blue (my fav!) New York to Raleigh - $164 Jet Blue (legroom!) Philly to Raleigh - $178 Delta Atlanta to Raleigh - $186 - Airtran Orlando to Raleigh - $240 - Airtran Tampa to Raleigh - $240 - Airtran Baltimore to Raleigh - $178 -...
  3. Matt Ponton

    DOA5U New Combo & Swimsuit Trailer

    lol, it was you and Allan Paris who gave those matchup numbers that are in the tier list.
  4. Matt Ponton

    Competitive balance: DOA5U mechanics changes

    Primarily for the recovery of the CT/OH is my reason. See, throws are fast in relation to attacks. Due to their speed, their triangle property is applied to the entire animation. Throws also have the smallest of active frames (2) and are generally around the 28 frame recovery range. That is, if...
  5. Matt Ponton

    DOA in Rhode Island

    Gill Hustle
  6. Matt Ponton

    DOA5U Music Discussion

    I imagine it was just a space issue. Honestly I'm surprised they put them in the game to begin with. I woulda paid $5 for a music pack per game. Tecmo's missing out on some monetization but whatever I'll keep my money then.
  7. Matt Ponton

    DOA5U Music Discussion

    Well the only difference is that the character music was randomized between all the characters no matter who you were playing. Now, it randomizes between the two characters in the match.
  8. Matt Ponton

    DOA5U Music Discussion

    Maybe Dead or Alive?
  9. Matt Ponton

    [Sep 14, 2013] Republic of Fighters #2 (Doa5U) (Paris)

    What is the date and time (times for each day)? you entered the time for the event incorrectly. It appears this is going on at the same time as TFC? Sucks, would have looked into making it out there.
  10. Matt Ponton

    The Fight Stick Thread

    Did you confuse two words in your post?
  11. Matt Ponton

    Play DOA3 immediately after DOA5.

    They did tweak some characters walk speeds, but they also tweaked the FSD system a bit. It's looser than DOA4.1 but still tighter than 3.1, close to 3.2. Honestly, I don't want to even imagine Christie's Jakeiho in 5 with a 3.1 FSD system :-/.
  12. Matt Ponton

    The Fight Stick Thread

    That's Morrigan from the Darkstalkers or Night Warriors game series.
  13. Matt Ponton

    Free canceling

    Yes, it is possible to just never do free/H cancelling. However, you run the risk of being a frame or five late on the followup. That frame difference could mean a dropped juggle or combo.
  14. Matt Ponton

    Sales numbers, continuity and growth

    VF5 was a launch title for the ps3. No sales data for downloadable titles.
  15. Matt Ponton

    Sales numbers, continuity and growth

    I remember looking at the NPD numbers at my previous job. Virtua Fighter 5 for the 360 only amounted to 25,000 sales. Super Street Fighter IV amounted to 300,000. Fighters in general sold 125% more on the PS3 for the same game. Tekken 6 sold around 150% due to its established fan base...
  16. Matt Ponton

    Sales numbers, continuity and growth

    DOA2 and DOA3 were launch units as well. And some of the games like Tekken 5 and Virtua Fighter 4 had a longer shelf life due to being platinum hits (DOA3 included).
  17. Matt Ponton

    Throw Break Suggestions

    I wouldn't mind an SC5 style throw break (dis)advantage. The later you throw break the more disadvantage you're in. If you throw break early you can actually gain 1 or 2 frames of advantage.
  18. Matt Ponton

    [Jan 26, 2014] [Jan 24-26, 2014] Kumite in Tennessee 2014 (Murfreesboro, TN)

    I think the demand for it will be more determinable after the reaction from TFC in September to see how much hype the game has going into the new year.
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