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  1. Brute

    Mortal Kombat thread.

    @Sol Invictus As I said, stop multi-posting. This is an official warning.
  2. Brute

    Mortal Kombat thread.

    @Sol Invictus Please don't double or sextuple post. As for the criticisms, I kind of get them, or at least a version of them that doesn't really get articulated. Bear with me, here. Mortal Kombat is not some enduring legacy of sophisticated, high-brow art, as much as their pretentious story...
  3. Brute

    Visually, MK11 looks much better than DOA6. But as for everything else, MK11 is shaping up to be...

    Visually, MK11 looks much better than DOA6. But as for everything else, MK11 is shaping up to be one shitty-ass game.
  4. Brute

    DOA6 Debate: Does DOA6 need more difficult/High level execution characters?

    Alpha also lacked conventional wake-up kicks.
  5. Brute

    DOA6 Debate: Does DOA6 need more difficult/High level execution characters?

    My personal preference is that I like inputs to reflect the move. So yeah, the shoho izuna drop could be changed to a simpler/easier P+KPPT command, but having it as 236P+KPP23698741T reflects the motions done. The added inputs give a little flair that says "Hey, you did the move you're seeing...
  6. Brute

    Wall of Shame

    "Fucking kill yourself, faggot!" -BoBaLu after getting his ass beaten. He later ragequit.
  7. Brute

    It sounds frighteningly like something they'd say. Hence, why I had to ask, lol

    It sounds frighteningly like something they'd say. Hence, why I had to ask, lol
  8. Brute

    I feel silly for having to ask this, but is that an actual quote?

    I feel silly for having to ask this, but is that an actual quote?
  9. Brute

    DOA6 Debate: Does DOA6 need more difficult/High level execution characters?

    Removing her from the game would sufficiently clear up those issues.
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