crouching

  1. WAZAAAAA

    why crouching in DOA feels terrible

    Crouching in DOA "takes time". How long does it take is shown in the skill info page 3 under the switch frame section, which usually varies between 4F (very slow) to 1F (instantaneous). Based on how little we know about this bogus value, it might as well be decided by magical incantations. So...
  2. WAZAAAAA

    exploiting delayed 7PT on block

    Delaying 7PT on block can abuse the idle/unholdable frame bug and create a 50/50 situation. OPTION 1: delayed 7PT You want to land the T on the idle frame that comes right after the enemy blockstun animation. The defender CAN NOT INPUT any throw, hold, side step, charge attack, can't crouch...
  3. WAZAAAAA

    instant while rising 46P (463P)

    This is pretty much the same input as Akira's instant double palm. Jann Lee has a while rising move mapped to 46P (Dragon Knuckle) which you can execute with 463P thanks to the generosity of DOA's input leniency. If you can't do it, try executing 46 reasonably fast (no need to go back to 5...
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