Thanks a lot for the info.When being knocked down try to get up immediately by pressing any button (I prefer H) to get up instantly, and if you can't (some moves don't allow that), you can roll to the side or try to do a wakeup kick. Depends on the situation really.. Just make sure that if you do a wakeup kick your opponent is within range, otherwise they can punish you big. And it's not without risk either since they can hold it.
I use that most of the time to get a combo going but tend to mix it up abit with when the opponent starts countering. It's got me alot of wins (in simple rank matches) anyway.I'm [almost] suprised didn't make it into anyone's list. It's Low High Low... though it is slow, and after awhile predictable... but still sexy...
Bitch quoting my post this early in the morning.I use that most of the time to get a combo going but tend to mix it up abit with with when the opponent starts countering. It's got me alot of wins (in simple rank matches) anyway.
I listed 1P in my first reply.
Lol, you didn't have to respond to it, but thank you for making the effort of getting out of bed to do so . Oh and yeah, i use usually on the end of my it works for me too. I also like starting with that as well.Bitch quoting my post this early in the morning.
Jk jk. Yea I love that string too, especially the variant. Looks real sexy.
Yea you better recognize. >Lol, you didn't have to respond to it, but thank you for making the effort of getting out of bed to do so . Oh and yeah, i use usually on the end of my it works for me too. I also like starting with that as well.
Okay this is my top 5 moves that seem to be working for me at the moment.
I tend not to bother with holds at the moment as my timing borders on pathetic and desperate when my character is cornered.
I'm still fresh to this game and Kokoro at the moment though and will be looking to explore her command list further, but I am loving her right now. So far these moves are really working for me but as someone said, they will become too predictable which is why i need to stop relying on these all the time, because eventually players will see through it easily. Need to learn some new moves and mix things up abit.
Do any of you Kokoro players have some more recommended moves to suggest to Kokoro newcomers that aren't already listed and have worked for you?
I won't ask Takeda as he seems tired and fed up of bitches quoting him.
Yeah that's partially my fault too since I just posted everything as text. I updated my posts to include the visual buttons instead of just numbers and letters.Sorry man completely missed that, apparently others did also.
I usually add a or (depending on range) first to make the string come out faster.I'm probably not the best Kokoro to take note from but these are my favourite Kokoro moves.