The following changelog is based on a rough draft of the patch notes discovered from the DOA5U Arcade Japanese website, and may be subject to change. Please note these changes are not final.
- 2H+KP, PP2KP: Counter Hit and above advantage changed from +27 to +22F.
- 2PP: Ends in standing state.
- 2K: Normal hit advantage changed from -9 to -4F.
- Crouching state hurtbox adjusted.
- Jakeiho P: Hurtbox adjusted.
- Jakeiho 2KK: Guard advantage changed from GB(+4) to -3F.
- 2H+KT, PP2KT, 3P+KT: No longer knocks into the wall.