DOA5U Christie

synce

Well-Known Member
Main Character
Tengu
So far no changes confirmed but given her success in the JP tourney scene what do you think TN will nerf in 5U?
 

Awesmic

Well-Known Member
Standard Donor
Where Christie Goes, I Go
Main Character
Christie
Gamertag
Awesmic
3DS Friend Code
4425-1552-0190
PSN ID
Awesmic
Other than reducing stun on the standing jab jab string, I don't see much else. The tools she currently has are more than enough, even without 3k sitdown stun on CH (though it would be nice if she had it, hence why I think the nerfing of the stuns from the jabs would trade off well for this tool).

If any minor changes are to be made, it should be the usefullness of 4k2kpp near the wall. The last hit should register as a wall slam as it did in DOA4, that way Christie will have something to work with against heavyweights.

Additionally, her jab strings from 7p in DOA4 should come back, and her 6h+k (which has been a useless move for the longest time in most situations) should have advantage on block and a decent launch on hit, allowing it to be followed up by p (from BT) as a relauncher. There were more things I tweeted, but since I have issues browsing on an Xbox to look for it on Twitter, this is all I remember.
 

Omegan Eckhart

Well-Known Member
Gamertag
A u r o r a
PSN ID
CalamitySword
She doesn't really need any nerfs. As much as I acknowledge that she probably is Top Tier I still don't feel she is as overbearing as the others (Ayane, Lei Fang, Sarah ect).

My guess is that other characters will be given tools to help deal with her incredible side step. TN does that and she will be fine.
 

ULTIMa Ivanov

Member
Standard Donor
England / Italy
Main Character
Christie
PSN ID
ULTIMa_Ivanov
Christie got a nice new string after 7P. She can follow with two punches now. The two punches are the ones she can do BT (in DOA5) by pressing 4PP (the first punch tracks and it's -6 on block). Maybe the input for this string is simply 7PPP. Anyway it's a good addition.

(JAK)2K nerfed since it doesn't cause stun anymore.

You can see them in this video from 1:05:

Moreover it seems she can roll forward after (JAK)44 (at 5:48 the first time):
 
Last edited:
  • Like
Reactions: Nuke-Nin and E-Mann

E-Mann

Well-Known Member
Houston, TX
Main Character
Christie
Christie got a nice new string after 7P. She can follow with two punches now. The two punches are the ones she can do from BT (in DOA5) by pressing 4PP (the first punch tracks and it's -6 on block). Maybe the input for this string is simply 7PPP. Anyway it's a good addition.

(JAK)2K nerfed since it doesn't cause stun anymore.

You can see them in this video from 1:05:



Moreover it seems she can roll forward after (JAK)44 (at 5:48 the first time):
OOOOOOO :0!
 

Damn, the new guard break from her forward roll looks awesome. I hope it guarantees 6p like 4p+k does in 5.

Her new string from 7p also looks really promising. I hope it still gives the same kind of stun.

If 2pp still has the same refloat properties I think Christie will also benefit greatly from the new bounds.
 

ULTIMa Ivanov

Member
Standard Donor
England / Italy
Main Character
Christie
PSN ID
ULTIMa_Ivanov
Her new GB is very cool.
Anyway I would love to see her doing (BT)P+K facing front. I mean it's a good 15i mid punch launcher. Christie can do it from her Serpent stance in DOA4 and CPU can still do it in DOA5 when facing front (for some reasons). I think 3_P and (JAK)P could never replace it.
 
Last edited:

crapoZK

Well-Known Member
Standard Donor
England
Main Character
Zack
Gamertag
crapotk
PSN ID
crapo_tk
Guess what??? TN took our advice and gave her the side rolls back. Look at my thread about what she lost from E3. We all agreed to have it back.

EDIT: Unless he moved out of the way of a front roll.
EDIT#2: Nope, it was a side roll.
 
Last edited:
Forgot your password?