DOA6 Eliot combo video ver. 1.01

iThe Apprentice

Well-Known Member
Hey, everyone. Apologies for the delay. I know I said I'd have this done in a few days time but life got in the way.

It's here though! Enjoy!


Youtube: https://www.youtube.com/channel/UC3xIsTU9dUuL26xvnsd-uTA?view_as=subscriber

Twitter: https://twitter.com/iThe_Apprentice

Twitch:




Combos in the video + added notations

Eliot Unholdables:

Off of :6::6::T: wall-throw: :4::P+K:(BS) i:2::P:(Only if opponent tries to hold low and +1 on hit)
Opponent techs backward off of :9::K::K: juggle ender makes :6::6::P:(:P:) unholdable
While opponent is in the air: :T:-:9::K: Natural unholdable
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Notations: (BG = Break Gauge gain) (BS = Bear stance) (NH = Normal hit) (CH = Counter hit) (HCH = High counter hit) (DMG NH/CH/HCH I.E. 20/30/40)
(FDF= Forward Dash FULL) (FDS= Forward Dash SHORT) (CLSH= CLOSE HIT)
(Amount of stars = viability on weight classes I.E. |*Lightweight only| |**Light and Mid| |*- Both with an exception| |***All weights)
(All combo setups lead into CH launches, for max height launch needs to be HCH which would be launching when opponent tries to throw you)

Off of NH stuns. (I.E. :H+K::~::8::P::~::P+K::~::6::6::P::~::6::6::K::~::K::2::P:)
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BnB COMBOS (Lightweight-:nico:NiCO-) (NO CHORYO) (No bound) (No environment)
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~:K::2::P:-:8::P:-:9::P::4::5::H+K:-:4::P::P::P::P::4::6::P: = DMG 85/107/131 (BG=28/39/50) (**)

~:8::P::4::5::P::P::P:-:9::K:-:3::P::P::P: = DMG 78/97/117 (BG=25/37/44) (*-) (For Midweight = K instead of 46P)

~:6::6::P::P::4::5::3::P:-:4::P:-:4::K:-:2::P+K::P+K:-:3::P::P::P::4::6::P: = DMG 97/121/149 (BG=26/39/47) (*-)

~:P+K::4::5::6::P::P::P:-:4::P+K::5::1::6::P: = DMG 78/96/118 (BG=26/38/45) (*)

~:2::H+K::P:-:3::P::P::P::4::6::P: = DMG 60/75/92 (BG=20/28/36) (*)
~~(Alternative on CH or HCH)
~:2::H+K:-:6::P::4::5::3::P:-:8::P::4::5::H+K:-:2::P+K::P+K:-:2::P+K::4::6::P: = DMG 117/142 (BG=44/53) (*)

~(CLSH):6::P+K:-(FDS):6::6::P::4::6::P: = DMG 50/80/86 (BG=23/32/34) (**)

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ALTERNATIVE BnB combos (Lightweight-NiCO:nico:-) (Choryo) (Bound) (No environment) (No meter)
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~:P+K::4::5::6::P::P::P:-:3_::P:-:3_::P:-:3::3::P::2::P:(CLSH):6::P+K: = DMG 83/101/126 (BG=27/38/47) (**)

~:6::6::P::4::5::3::P:-:8::P::4::5::H+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 95/117/147 (BG=30/43/54) (**)

~:K::2::P:-:8::P:-:3::P::4::5::H+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: = DMG 95/114/142 (BG=29/42/52) (**)

~:8::P::4::5::P::P::P:-:9::K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K:= DMG 84/103/129 (BG=27/38/47) (**)

~:2::H+K::P:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 65/80/101 (BG=21/30/38) (**)

~(CH or HCH only) :2::H+K:-:6::P::4::5::3::P:-:8::P::4::5::H+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: = DMG 117/143 (BG=43/53) (**)

~(CLSH):6::P+K:-(FDF)-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K:= DMG 77/94/105 (BG=26/36/41) (**)
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BnB COMBOS (Midweight-Brad Wong:bradwong:) (NO CHORYO) (No Bound)
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~:2::H+K::P:-:3::P::P::P::K: = DMG 59/74/89 (BG=19/29/35) (**)

~:P+K::4::5::6::P::P::P:-:2::P+K::4::6::P: = DMG 70/86/106 (BG=23/34/40) (**)

~:H+K:-:6::6::K:-:P::4::P:-:4::K:-:2::P+K::P+K:-:6::P::P::4::6::P:= DMG 97/121/148 (BG=30/45/55) (**)

~:6::6::K:-:P:-:3::P::4::5::3::P:-:8::K:-:4::P::P::P::P::4::6::P:= DMG 90/112/136 (BG=29/41/50) (**)

~:6::6::P::P::4::5::K:-:3::P::4::5::H+K:4PPPP46P = DMG 92/114/140 (BG=30/42/52) (**)

~:K::2::P:-:6::P::4::5::3::P:-:8::K:-:4::P::P::P::P::K:= DMG 88/110/134 (BG=29/40/50) (**)

~:8::P:-:1::P::P:-:4::P:-:8::K:-:4::P::P::P::P::4::6::P:= DMG 80/99/120 (BG=26/37/44) (**)

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ALTERNATIVE BnB combos (Midweight-Brad:bradwong:) (Choryo) (Bound) (No environment) (No meter)

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~:2::H+K::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 65/79/100 (BG=21/30/39) (**)

~:P+K::4::5::6::P::P::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 81/100/124 (BG=27/39/46) (**)

~:H+K:-:6::6::K:-:P::4::P:-:4::K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 99/122/152 (BG=31/46/55) (**)

~:6::6::K:-:P:-:3::P::4::5::3::P:-:8::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 95/116/144 (BG=30/43/53) (**)

~:6::6::P::P::4::5::K:-:3::P::4::5::H+K:-:3_::P:-:3_::P:-:3::P::2::P:-(CLSH):6::P+K: = DMG 97/118/148 (BG=31/44/55) (**)

~:K::2::P:-:6::P::4::5::3::P:-:8::K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 93/115/143 (BG=30/42/52) (**)

~:8::P:-:1::P::P:-:4::P:-:8::K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 85/104/129 (BG=27/39/46) (**)
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Throw Combos (236T) (Light+Mid:kokoro::La Mariposa:)

~:236::T:-:6::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::P+K: (**)

~:236::T:-:6::K:-:2::P+K::P+K:-:6::P::P::K: (**)

~Near Wall-:236::T:-:P+K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: (**)

~Near Wall-:236::T:-:P+K::4::5:(Slight Delay):P+K:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: (**)
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Throw Combos (BS*T) (Light+Mid:kokoro::La Mariposa:)

~BS:5::T:-(FDF):P+K::4::5::P+K:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: (***)
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Throw Combos (236T) (Heavy:bayman:)

~:236::T:-:6::K:-:4::P::P::P::P::4::6::P: (***)

~:236::T:-:6::K:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: (***)

~:236::T:-:3_::P::4::5::P+K:-:3::3::P::2::P:-(CLSH):6::P+K: (***)
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Throw Combos (BS*T) (Heavy:Mr. Strong:)

~BS:5::T:-(FDF):P+K::4::5::P+K:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: (***)
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Combos after launch (Can use ANY of the above setups for higher damage or stun-launch for a CH combo) (Heavyweight-RAIDOU-)
(No bound) (No CHORYO) (No environment) (No meter)
[All launchers: 6P+K(NH)-8K(CH+)-9K(CH+)-1P+KK-3P+K(CH+)-2P+KP+K-i3P(CH+)-33P(NH)-BS*H+K(CH+)-BS*P+K(CH+)-BS*8K(CH+) BT*4K(CH+)]
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(CH)~:8::K:-:3::P::P::P::K: (***)

(CH)~:9::K:-:2::P+K::4::6::P: (***)
(HCH)~:9::K:-:3::P::P::P::K:

(CH+HCH)~:1::P+K::K:-:2::P+K::4::6::P: (***)

(CH)~:3::P+K:-:6::P::P::4::6::P: (***)
(HCH)~:3::P+K:-:3::P::P::P::K:

(CH)~:2::P+K::P+K:-:3::P::P::P::4::6::P: (***)
(HCH)~:2::P+K:[:P+K:]-:4::P::P::P::P::K:

(CH+HCH)~:3_::P:-:3::P::P::P::K: (***)

(CH)~BS*:H+K:-:6::P::P::4::6::P: (***)
(HCH)~BS*:H+K:-:3::P::P::P::K:

(NH)~:3::3::P:-:2::P+K::4::6::P: (***)
(CH)~:3::3::P:-:6::P::P::4::6::P:
(HCH)~:3::3::P:-:3::P::P::P::K:

CH)~BS*:P+K:-:6::P::P::4::6::P: (***)

(CH+HCH)~BS*:8::K:-:P::P: (***)

(CH+HCH)~BT*:4::K:-:4::P::P::P::P::4::6::P: (***)

(NH+)~(CLSH):6::P+K:-(FDF):3::P::P::P::K: (***)

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Advanced launch combos (Heavyweight-RAIDOU-:cyborg:) (Choryo) (Bound) (No meter)
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~(CLSH):6::P+K:-(FDF):3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: = DMG 70/93/103 (BG=25/37/40) (***)

~:8::K:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: (***)

~:9::K:-:3::3::P::2::P:-:4::6::P+K: (***)

~:1::P+K::K:-:3::3::P::2::P:-:4::6::6::P+K: (***)

~:3::P+K:-:3::3::P::2::P:-:4::6::6::P+K: (***)

~:2::P+K::P+K:-:3_::P:-:3::3::2::P:-:4::6::6::P+K: (***)

~:3_::P:-:3_::P:-:3::3::P::2::P:-466P+K (***)

~:3::3::P:-:3::3::P::2::P:-:4::6::6::P+K: (***)

~BS*:H+K:-:3::3::P::2::P:-:4::6::6::P+K:(***)

~BS*:P+K:-:3::3::P::2::P:-:4::6::6::P+K: (***)

~BS*:8::K:-:P::P::K: (***)

~BT*:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: (***)

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Stage combos (Forbidden Fortune) (MAX DAMAGE) (Light-MARIE ROSE:marierose:-+Mid-Hayabusa-:hayabusa:)
(For reference, I used 6P+K to confirm the Barrel/Box break, you can confirm this however works best for you though.)
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-After Box break

~:6::P+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:6::6::P::P:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: (*-)

~:8::K:-:2::P+K::P+K:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:6::6::P::P::4::5::H+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:(*-)
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-After Barrel Explosion

~Immediately(Facing wall)-:6::K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-:4::K:-:2::P+K::P+K:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: (*-)

~Full run to back of opponent(Open space)~:4::K:-:2::P+K::P+K:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-:4::K:-:2::P+K::P+K:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K: (*-)

~(When opponent is recovering on floor facing wall)~:6::P+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:6::6::P::P::4::5::H+K:-:3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:(*-)

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-Gold Area Trap Bounce (Bare)

~:P+K::4::5::P+K:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:

~(After bound)-:6::6::K:-:4::6::6::P+K:

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Stage combos (Forbidden Fortune) (MAX DAMAGE) (Heavyweight-Bayman:bayman:-)
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-After Box break

~:6::P+K:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-BT*:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:

~:8::K:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-BT*:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:
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-After Barrel Explosion

~Immediately(Facing wall)-:6::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-BT*:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:

~Full run to back of opponent(Open space)~:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-BT*:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:

~(When opponent is recovering on floor facing wall)~:6::P+K:-:3_::P:-:3::3::P::2::P:-:6::s::h:-:8::P::4::5::3::P:-:1::P::P:-BT*:4::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:4::6::6::P+K:
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Stage combos (Lost Paradise) (Light-Kasumi:kasumi:-+Midweight-Jann-Lee:jannlee:-) (Very little/No timing)
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~(No timing) After Egg bounce ~:3::P+K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s:/:h: (CHOICE OF COMBO)
~(Slight timing) After Egg Bounce ~:6::K:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s:/:h: (CHOICE OF COMBO)
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Stage combos (Lost Paradise) (Midweight-Jann-Lee-:jannlee:) (Very little/No timing)
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~(Slight timing) After Egg Bounce~ :3_::P:-:3_::P:-:3_::P:-:3::3::P::2::P:-:6::s:/:h: (CHOICE OF COMBO)

~(No timing) After Egg bounce ~:3::P+K:-:3_::P:-:T:-:P::P:
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Stage combos (Lost Paradise) (Heavyweight-Bass-:bass:) (No timing)
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~(No timing) After Egg bounce ~:3::P+K:-:3_::P:-:3::3::P::2::P:-:6::s:/:h:(CHOICE OF COMBO)
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Stage combos (UNFORGETTABLE) (DOA1 Danger zone) (Light-Kasumi :kasumi: & Midweight-Helena-:helena:) (NO METER)
(These combos also work on any other stage with an explosive floor)
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~On Explosive Floor- SSA-Full dash-:3_::P::4::5::1::6::P: (***)

~On Explosive Floor-BS*:1::6::P:-:4::6::6::P+K: (***)

~On Explosive Floor-:236::P:-:4::6::6::P+K: (**)

~On Explosive Floor-:4::6::P:-(FDF):3_::P:-:3_::P::4::5::1::6::P:(**-)

~On Explosive Floor-:4::6::6::P+K:-(FDF):3_::P:-:3_::P::4::5::1::6::P: (**-)

~On Explosive Floor-:6::P+K:-:2::P+K::P+K:-:3_::P:-:3::3::P::2:-(CLSH):6::P+K: (**)

~On Explosive Floor(NO TIMING)-:6::H+K:-:4::P::P::P::P::4::6::P: (*) (Hit's don't connect on Mid or heavy for some reason)

~On Explosive Floor(TIMING)-:6::H+K:-(BackDash)-:2::P+K::P+K:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: (***) (No timing on Heavy)

~On Explosive Floor(When opponent doesn't Tech)-:T:-:2::P+K::P+K:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K:(*)

~On Explosive Floor(When opponent doesn't Tech AT ALL):6::6::T:-:2::P+K:-:2::K: (**)

~On Explosive Floor(When opponent doesn't Tech)-:4::T:-:3_::P:-:3_::P:-:3::3::P::2::P:-(CLSH):6::P+K: (**-)
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Stage combos (UNFORGETTABLE) (DOA4 Casino Exhibit) (Light-Kasumi & Mid-Helena) (NO METER) (These combos can also be done on the HOT ZONE exhibit after tank ram)

~After Car RAM-i3P-i3P-i3P-33P2P-(CLSH)6P+K

~After Car RAM-i3P-i3P-i3P-T-PP
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Stage combos (UNFORGETTABLE) (DOA4 Casino Exhibit) (Heavyweight-BASS-) (NO METER) (These combos can also be done on the HOT ZONE exhibit after tank ram)

~After Car RAM-i3P-i3P-33P2P-(CLSH)6P+K (***)

~After Car RAM-i3P-SSSS (***)
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Stage combos (UNFORGETTABLE) (DOA5 Hot Zone Exhibit) (Lightweight-Leifang)) (NO METER)

~After Barrel Explosion-4PPPP46P

~After Barrel Explosion-i3P-i3P-i3P-33P2P-(CLSH)6P+K

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Stage combos (UNFORGETTABLE) (DOA5 Hot Zone Exhibit) (Heavyweight-BAYMAN-) (NO METER)

~After Barrel Explosion-i3P-i3P-33P2P-(CLSH)6P+K

~After Barrel Explosion-3PPPK
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Stage combos (Road Rage) (Light: Nico & Mid: Helena)

~After Red Oil Truck Explosion-P+K-i3P-i3P-33P2P-(CLSH)6P+K (**)

~After Falling Truck Explosion-3P4*P+K-i3P-33P2P-466P+K (**)

~After Double Car explosion-i3P-i3P-i3P-33P2P-466P+K-6S (**)
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Stage combos (Road Rage) (Heavyweight: Bayman)

~After Red Oil Truck Explosion-P+K4*P+K-i3P-33P2P-(CLSH)6P+K

~After Falling Truck Explosion-6P4*P+K-33P2P-466P+K

~After Double Car explosion-i3P-33P2P-466P+K-6S

(Will finish editing tomorrow)
 
Last edited:

kazenouta

Member
Thanks for the guide its' really helpfull. I want to add something.
after clsh 3p bs 16p
I think it's the combo that do more damage. 68 /84/ 91
I saw that xcalibur use a lot this combo after clhs.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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