Arcane
Member
I finally started pushing myself to play ranked a bit more. I do not have a history of playing super competitively in games and I get quite a bit of ladder anxiety, especially at the start of a gaming session. It takes a few games before my nerves calm down some. Usually my mind goes blank at the start of the round and any semblance of strategy or execution goes out the door when the announcer says "Fight!". I do feel it's getting better though. I think I just need to keep playing more and get it out of my system. Also, I need to set my expectations to be in line with my ability. I tend to put unreasonable demands on myself.
Last night I played for about an hour on PC and about two hours on PS4. Thankfully there were no lack of opponents on either platform and only had two repeats, one being a Leifang player and the other being a Lisa player. The Lisa player was very representative of the fighting style I'm experiencing at the lower ranks. Seems like most players find two or three moves that can be tricky for other low-ranked players to deal with and just repeat those moves over and over again. Usually these are guard breaks or moves with incredibly difficult to deal with hit boxes. I do not hold it against them as I'm as much a beginner as they are and they are just trying to find their edge in the match. These moves do have proper counters. I'm not saying they are cheap, overpowered or unfair. They are just moves that can really put you in a tough spot if you don't respond appropriately, which can be tough to do as a beginner in the heat of the moment.
The Lisa player handily won the first two rounds of our first match. It felt like she was able to effortlessly beat out my options and the proceed with the beatings. For the third round, I decided to take a step back and stop throwing myself at her. Instead, I gave her space and just watched what she did. Her pattern from neutral started to become obvious and I was able to squeeze in between her attacks. I was unable to optimize my damage as I either got too excited and just mashed buttons once I landed an opening hit or was dropping some of my combos when I did get a proper combo sequence going. The combos I did complete, however, felt good . Regardless, I was able to turn the situation around from 0-2 to a 3-2 victory. On the rematch, I was also able to win at 3-1.
My matches with this player forced me to re-evaluate how I was approaching combat in general. I was not abusing my character's strengths the way my opponents were abusing theirs nor did I have a game plan, also unlike them. I mostly started the matches defensively and played re-actively without a plan of action, which in retrospect meant I was always yielding initiative. The Lisa player kept spamming a series of kick attacks from neutral that usually resulted in a launch and she would always follow with the same basic attack sequence. I doubt it was an optimal combo but at least she was able to execute it consistently. Her plan was simple but she at least had one and it was one that she could work with.
After our two matches, I took a 10 minute break to really think about why I wasn't exploiting my character's strengths. I realized that it was because, in my head, I was fighting veterans that knew my character inside out and were anticipating the attacks my character is good at so I wasn't doing them. I decided to abandon that idea and see what happens. The results proved how mistaken I was. The night ended with my first 10 victory win-streak as my opponents kept falling for the *ahem* "better" attacks my character could throw at them. None of them were really able to adapt. There were moments were I was convinced I was going to be countered or held because it was like the 8th time I was doing the same telegraphed sequence in the same match. But nope, clean hits all around.
I know this won't last. Eventually players will not fall for these tactics and I personally do not want to use character gimmicks as a crutch. My real problem, however, was that I was fighting people based on the way I thought they would play and was not paying attention to how they were *actually* playing. My second biggest problem was that I needed to have a decisive plan of action for starting the round and accept that no plan has a 100% success rate. Starting defensive felt good because it was safe but I was sacrificing more than I realized by yielding initiative.
The last few matches of the night were particularly satisfying. Instead of pulling back, I would usually start with a 2P which almost always landed as a counter hit to my opponent's high attacks, then follow it with either PP into a combo or 6K2K into 6T. This initial strike sequence helped set the tone of the match and I noticed my opponents were considerably less brazen afterwards. The very last match of the night was against the same Lisa player from before where I closed it very comfortably at 3-0 and he declined the rematch. Not gonna lie, that felt good after how befuddled I felt during the first few rounds of our first match prior in the evening.
I'm getting off my cloud though. I only just made C- by the end of the night so I still have a long ways to go. I expect some thorough beat downs are coming my way as my rank increases. The big take-away is to really analyze what you're doing and take responsibility for it. Don't blame the hit boxes or the characters or their moves or the stages for your failures. Realize that, often times, your opponents are winning because of your mistakes more than anything else.
I will see what tonight's matches have in store for me but I'm very much looking forward to playing more.
Last night I played for about an hour on PC and about two hours on PS4. Thankfully there were no lack of opponents on either platform and only had two repeats, one being a Leifang player and the other being a Lisa player. The Lisa player was very representative of the fighting style I'm experiencing at the lower ranks. Seems like most players find two or three moves that can be tricky for other low-ranked players to deal with and just repeat those moves over and over again. Usually these are guard breaks or moves with incredibly difficult to deal with hit boxes. I do not hold it against them as I'm as much a beginner as they are and they are just trying to find their edge in the match. These moves do have proper counters. I'm not saying they are cheap, overpowered or unfair. They are just moves that can really put you in a tough spot if you don't respond appropriately, which can be tough to do as a beginner in the heat of the moment.
The Lisa player handily won the first two rounds of our first match. It felt like she was able to effortlessly beat out my options and the proceed with the beatings. For the third round, I decided to take a step back and stop throwing myself at her. Instead, I gave her space and just watched what she did. Her pattern from neutral started to become obvious and I was able to squeeze in between her attacks. I was unable to optimize my damage as I either got too excited and just mashed buttons once I landed an opening hit or was dropping some of my combos when I did get a proper combo sequence going. The combos I did complete, however, felt good . Regardless, I was able to turn the situation around from 0-2 to a 3-2 victory. On the rematch, I was also able to win at 3-1.
My matches with this player forced me to re-evaluate how I was approaching combat in general. I was not abusing my character's strengths the way my opponents were abusing theirs nor did I have a game plan, also unlike them. I mostly started the matches defensively and played re-actively without a plan of action, which in retrospect meant I was always yielding initiative. The Lisa player kept spamming a series of kick attacks from neutral that usually resulted in a launch and she would always follow with the same basic attack sequence. I doubt it was an optimal combo but at least she was able to execute it consistently. Her plan was simple but she at least had one and it was one that she could work with.
After our two matches, I took a 10 minute break to really think about why I wasn't exploiting my character's strengths. I realized that it was because, in my head, I was fighting veterans that knew my character inside out and were anticipating the attacks my character is good at so I wasn't doing them. I decided to abandon that idea and see what happens. The results proved how mistaken I was. The night ended with my first 10 victory win-streak as my opponents kept falling for the *ahem* "better" attacks my character could throw at them. None of them were really able to adapt. There were moments were I was convinced I was going to be countered or held because it was like the 8th time I was doing the same telegraphed sequence in the same match. But nope, clean hits all around.
I know this won't last. Eventually players will not fall for these tactics and I personally do not want to use character gimmicks as a crutch. My real problem, however, was that I was fighting people based on the way I thought they would play and was not paying attention to how they were *actually* playing. My second biggest problem was that I needed to have a decisive plan of action for starting the round and accept that no plan has a 100% success rate. Starting defensive felt good because it was safe but I was sacrificing more than I realized by yielding initiative.
The last few matches of the night were particularly satisfying. Instead of pulling back, I would usually start with a 2P which almost always landed as a counter hit to my opponent's high attacks, then follow it with either PP into a combo or 6K2K into 6T. This initial strike sequence helped set the tone of the match and I noticed my opponents were considerably less brazen afterwards. The very last match of the night was against the same Lisa player from before where I closed it very comfortably at 3-0 and he declined the rematch. Not gonna lie, that felt good after how befuddled I felt during the first few rounds of our first match prior in the evening.
I'm getting off my cloud though. I only just made C- by the end of the night so I still have a long ways to go. I expect some thorough beat downs are coming my way as my rank increases. The big take-away is to really analyze what you're doing and take responsibility for it. Don't blame the hit boxes or the characters or their moves or the stages for your failures. Realize that, often times, your opponents are winning because of your mistakes more than anything else.
I will see what tonight's matches have in store for me but I'm very much looking forward to playing more.