Has anyone really been far even as decided to use even go want to do look more like?
Also, lots of people have beat Bayman's command training. Don't see why that interests you, unless you have a specific question about it.
....what?
Has anyone really been far even as decided to use even go want to do look more like?
Arguably my favorite meme of all time.Has anyone really been far even as decided to use even go want to do look more like?
One of the greats, along with "Pretty Cool Guy."Oh, it's a meme. Alright. I never heard of that one.
One of the greats, along with "Pretty Cool Guy."
I can help you with all stuff Ryu. Which one(s) is giving you trouble?Now i'm hung on Ryu's, but that's due to tight finger timing. How do people pull that off so often?
I can help you with all stuff Ryu. Which one(s) is giving you trouble?
44P's listed as 44PP and not marked as BT (since it's not meant to wiff). I'm kinda surprised he isn't turned around and/or that TN didn't find something a little more obvious. How are you even supposed to know he'll end up BT that way unless you happen to miss (which is unlikely) or already know him? I actually googled this one for a while and saw alot of people asking, but no answers. A fool of myself i made, but alas, thank you for pointing it out. Now i'm hung on Ryu's, but that's due to tight finger timing. How do people pull that off so often?
The reason that 44pp is listed that way is because it's a string. If they made a separate entry for every part in a string, the command lists would be MASSIVE. It would scare away people. Other games do this, but since doa is so string based, it can't.
They're just being silly. You can start from any direction and you can actually go either clockwise or counter-clockwise, regardless what side you were on when you initiated the throw. For example, on the Izunas, after doing the first part, I always do 23698T 74123698T, regardless which Izuna I'm doing. Similar principle for the Shoho Izuna. After inputting both punches, I do 69874123T, regardless which side I'm on when I initiate it.Anything involving the 360 throw. Do i really need to start at 4 and stop at 4 and worry about my direction, or is TN just being intimidating?
They're just being silly. You can start from any direction and you can actually go either clockwise or counter-clockwise, regardless what side you were on when you initiated the throw. For example, on the Izunas, after doing the first part, I always do 23698T 74123698T, regardless which Izuna I'm doing. Similar principle for the Shoho Izuna. After inputting both punches, I do 69874123T, regardless which side I'm on when I initiate it.
Same rules apply for Ongyoin throw, though I do believe the second part has to be 41236T instead of 23698T. Otherwise, it's similar motions and timing to the Senko Izuna (high punch hold variant).