Characters Kasumi Throw Punish Thread

UncleKitchener

Well-Known Member
Standard Donor
:kasumi:

Frame Data


Tier 1 (6i & 7i)

:P::P::P::P::P: (-3)(-5)(-9)(-10)(-7) (:high::high::mid::mid::high:) (NT)(NT)(NT)(NT)(NT)
:P::P::P::K::P: (-3)(-5)(-9)(-9)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:P::P::6::P::P: (-3)(-5)(-9)(-8) (:high::high::mid::high:) (NT)(NT)(NT)(NT)
:P::P::6::P::K::K: (-3)(-5)(-9)(-12)(-15) (:high::high::mid::mid::mid:) (NT)(NT)(NT)(T)(T)
:P::P::6::P::6::K::P: (-3)(-5)(-9)(-12)(-8) (:high::high::mid::mid::high:) (NT)(NT)(NT)(T)(NT)
:P::P::6::P::6::K::K: (-3)(-5)(-9)(-12)(-15) (:high::high::mid::mid::mid:) (NT)(NT)(NT)(NT)(NT)
:P::P::K::K: (-3)(-5)(-13)(-10) (:high::high::high::mid:) (NT)(NT)(T)(NT)
:P::P::2::K: (-3)(-5)(-13)(-16) (:high::high::high::low:) (NT)(NT)(T)(T)
:P::P::7::K: (-3)(-5)(-30) (:high::high::mid:) (NT)(NT)(NT)
:P::P::6::K::K: (-3)(-5)(-13~-14)(-7~-8) (:high::high::mid::high:) (NT)(NT)(T)(NT)
:P::K::K::P: (-3)(-9)(-15)(-12) (:high::high::high::mid:) (NT)(NT)(NT)(T)
:P::K::K::K: (-3)(-9)(-15)(-13) (:high::high::high::high:) (NT)(NT)(NT)(T)
:P::K::K::7::K: (-3)(-9)(-15)(-30) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
:P::K::K::6::K: (-3)(-9)(-15)(-11) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
:P::K::3::K: (-3)(-9)(-16) (:high::high::mid:) (NT)(NT)(T)
:4::P::P: (-9)(-10) (:mid::high:) (NT)(NT)
:4::P::K::K: (-9)(-11)(-11) (:mid::mid::high:) (NT)(NT)(NT)
:1::P::P: (-10 (-9 on hit))(-10) (:low::high:) (NT)(NT)
:6::6::P::P: (-12)(-7) (:mid::high:) (NT)(T) (Note: Despite being a guard break, :6::h::+::P: has enough range to punish this)
:3::3::P: (-9) (:mid:) (T)
:236::P: (-12) (:high:) (NT)
SS :P: (-8~-9) (:mid:) (T)
:8::K: (-13) (:high:) (NT)
:4::K::P: (-9)(-17) (:high::mid:) (NT)(T)
:3::K::K: (-8)(-8) (:mid::high:) (NT)(T)
:2::K::K: (-9, -8 on hit)(-10) (:low::high:) (NT)(NT)
:6::6::K::K: (-10)(-17) (:mid::mid:) (NT)(NT)
SS :K: / :3::h::+::K: (-9) (:mid:) (NT)
:P::+::K::P: (-14)(-8) (:mid::mid:) (T)(T)
:6::P::+::K: (-8) (:mid:) (NT)
:4::P::+::K: (Power-blow not active) (-10 to -11) (:mid:) (NT)
:3::P::+::K: :5: :P: (-8) (:high:) (NT)
:3::P::+::K: :5: :K::K: (-19)(-11) (:mid::high:) (NT)(NT)
:3::3::[[P]]::+::[[K]]: (-12) (:mid:) (T)
Wakeup :K::6::K: (-6)(-10) (:mid::mid:) (T)(NT)
Wakeup :h::+::K: (-24) (:mid:) (NT) (Note: Requires dashing in before punishing)




Tier 2 (8i & 10i)
:P::P::P::K::P: (-3)(-5)(-9)(-9)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:P::P::6::P::K::K: (-3)(-5)(-9)(-12)(-15) (:high::high::mid::mid::mid:) (NT)(NT)(NT)(T)(T)
:P::P::K::K: (-3)(-5)(-13)(-10) (:high::high::high::mid:) (NT)(NT)(T)(NT)
:P::P::2::K: (-3)(-5)(-13)(-16) (:high::high::high::low:) (NT)(NT)(T)(T)
:P::P::7::K: (-3)(-5)(-30) (:high::high::mid:) (NT)(NT)(NT)
:P::K::K::P: (-3)(-9)(-15)(-12) (:high::high::high::mid:) (NT)(NT)(NT)(T)
:P::K::K::K: (-3)(-9)(-15)(-13) (:high::high::high::high:) (NT)(NT)(NT)(T)
:P::K::K::7::K: (-3)(-9)(-15)(-30) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
:P::K::K::6::K: (-3)(-9)(-15)(-11) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
:P::K::3::K: (-3)(-9)(-16) (:high::high::mid:) (NT)(NT)(T)
:4::P::P: (-9)(-10) (:mid::high:) (NT)(NT)
:4::P::K::K: (-9)(-11)(-11) (:mid::mid::high:) (NT)(NT)(NT)
:1::P::P: (-10 (-9 on hit))(-10) (:low::high:) (NT)(NT)
:3::3::P: (-9) (:mid:) (T)

:236::P: (-12) (:high:) (NT)
SS :P: (-8~-9) (:mid:) (T)
:8::K: (-13) (:high:) (NT)
:4::K::P: (-9)(-17) (:high::mid:) (NT)(T)
:2::K::K: (-9, -8 on hit)(-10) (:low::high:) (NT)(NT)
:6::6::K::K: (-10)(-17) (:mid::mid:) (NT)(NT)
SS :K: / :3::h::+::K: (-9) (:mid:) (NT)
:4::P::+::K: (Power-blow not active) (-10 to -11) (:mid:) (NT)
:3::P::+::K: :5: :K::K: (-19)(-11) (:mid::high:) (NT)(NT)
:3::3::[[P]]::+::[[K]]: (-12) (:mid:) (T)
Wakeup :K::6::K: (-6)(-10) (:mid::mid:) (T)(NT)




Tier 3 (11i & 12i)
:P::P::P::K::P: (-3)(-5)(-9)(-9)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:P::P::6::P::K::K: (-3)(-5)(-9)(-12)(-15) (:high::high::mid::mid::mid:) (NT)(NT)(NT)(T)(T)
:P::P::2::K: (-3)(-5)(-13)(-16) (:high::high::high::low:) (NT)(NT)(T)(T)
:P::P::7::K: (-3)(-5)(-30) (:high::high::mid:) (NT)(NT)(NT)
:P::K::K::P: (-3)(-9)(-15)(-12) (:high::high::high::mid:) (NT)(NT)(NT)(T)
:P::K::K::K: (-3)(-9)(-15)(-13) (:high::high::high::high:) (NT)(NT)(NT)(T)
:P::K::K::7::K: (-3)(-9)(-15)(-30) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
:P::K::3::K: (-3)(-9)(-16) (:high::high::mid:) (NT)(NT)(T)
:236::P: (-12) (:high:) (NT)
:8::K: (-13) (:high:) (NT)
:4::K::P: (-9)(-17) (:high::mid:) (NT)(T)
:6::6::K::K: (-10)(-17) (:mid::mid:) (NT)(NT)
:3::3::[[P]]::+::[[K]]: (-12) (:mid:) (T)




Neutral Standing (4i & 5i)
:P::P::P::K::K: (-3)(-5)(-9)(-9)(-5) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(NT)
:8::P: (-5) (:mid:) (NT)
:4::K::K: (-9)(-5) (:high::mid:) (NT)(NT) (Note: Guaranteed back throw)
BT :7::K: (-5) (:mid:) (NT)

:4::h::+::K: (-4~-6) (:mid:) (NT) (Note: Usually hard to get -4 on block with this move, so it'll usually end up being -5~-6)



Tier 1 Low (3i, 4i & 5i)
:6::P::2::K: (:P::P::6::P::2::K: (-3)(-5)(-9)(-12) (NT)(NT)(NT)(T))
:P::P::6::P::K::2::K: (-3)(-5)(-9)(-12)(-18) (NT)(NT)(NT)(T)(T)
:4::P::2::K: (-9)(-12) (NT)(T)
:P::K::2::K: (-3)(-9)(-16) (NT)(NT)(T)
:P::+::K::K: (-14)(-16) (:mid::low:) (T)(T)
:6::6::h::+::K: (-16) (:low:) (T)
BT :2::K: (-10) (:low:) (T)



Tier 2 Low and Low OH (10i and Slower)

Everything listed above except BT :2::K:.



Miscellaneous

BT :h::+::P:
:9::P:
Punish: I've spent a while seeing what works and what doesn't when she jumps over you with this and apparently, if your timing is right, you can get a guaranteed Hi-counter BT :h::+::P: with :bass: (since his is 10i), otherwise she'll be able to immediately transition into crouching state. My guess is that she is still considered to be in the air state while landing, so that counts as a High-Counter Offensive Hold against an attack. Deals really good damage, btw (97).

Other characters with BT OHs (:bayman: & :marierose:) might be able to catch her if the opponent doesn't duck down


:9::P::+::K: (?)
Punish: She is way more susceptible to back-turned offensive holds and unlike her :9::P:, this one leads to damage as it catches her facing forward, rather than facing back.



SS :6::h::+::P:
Characters with Side Step command throws are able to punish :6::6::K::5::K: ((-10)(-3) (:mid::mid:) (NT)(NT)) by sidestepping the last kick and performing the SS throw.




Strike Punishment

9i​
:P::K::K::6::K: (-3)(-9)(-15)(-11) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
:4::P::K::K: (-9)(-11)(-11) (:mid::mid::high:) (NT)(NT)(NT)
:3::P::+::K: :5: :K::K: (-19)(-11) (:mid::high:) (NT)(NT)


10i​
:P::K::K::P: (-3)(-9)(-15)(-12) (:high::high::high::mid:) (NT)(NT)(NT)(T)
:236::P: (-12) (:high:) (NT)
:3::3::[[P]]::+::[[K]]: (-12) (:mid:) (T)


11i​
:P::K::K::K: (-3)(-9)(-15)(-13) (:high::high::high::high:) (NT)(NT)(NT)(T)
:8::K: (-13) (:high:) (NT)


13i​
:P::P::6::P::K::K: (-3)(-5)(-9)(-12)(-15) (:high::high::mid::mid::mid:) (NT)(NT)(NT)(T)(T)


14i​
:P::P::2::K: (-3)(-5)(-13)(-16) (:high::high::high::low:) (NT)(NT)(T)(T)
:P::K::3::K: (-3)(-9)(-16) (:high::high::mid:) (NT)(NT)(T)


14i Mid​
:P::K::2::K: (-3)(-9)(-16) (NT)(NT)(T)
:P::+::K::K: (-14)(-16) (:mid::low:) (T)(T)
:6::6::h::+::K: (-16) (:low:) (T)


15i​
:P::P::P::K::P: (-3)(-5)(-9)(-9)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:4::K::P: (-9)(-17) (:high::mid:) (NT)(T)
:6::6::K::K: (-10)(-17) (:mid::mid:) (NT)(NT)


16i​
:P::P::6::P::K::2::K: (-3)(-5)(-9)(-12)(-18) (NT)(NT)(NT)(T)(T)


Up to 28i​
:P::P::7::K: (-3)(-5)(-30) (:high::high::mid:) (NT)(NT)(NT)
:P::K::K::7::K: (-3)(-9)(-15)(-30) (:high::high::high::mid:) (NT)(NT)(NT)(NT)
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top