ailingeternity
Active Member
UPDATED: 11/12/2013
This is a full list of Lisa's changes from DOA5 - DOA5U as a result of going throught her moveset in vanilla and comparing the frame data listed in-game with DOA5U. I have not included CH/HCH information, as it will only involve small damage and advantage increases, if you want that information I can compile it but an even better and faster solution is to head to the lab yourself and start investigating.
Key;
BUFF - A move that has gained increased damage and utility.
NERF - A move that has lost damage and utility.
TWEAK - A move that's gained buffs and nerfs, or has had minor changes to improve it's consistency.
NH - Normal Hit.
NT - Normal Throw.
NOH - Normal Offensive Hold.
BT - Back turned.
CAR - Carrera.
X/Y - x denotes advantage from critical stuns when slow escaped, y denotes advantage when not.
* - Denotes a change from the most recent update.
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Changes;
: Now does 11 damage on NH instead of 10.
: Cannot be held on reaction on block now.
: Now +9 on block from +17.
: Now +4 on block from +7.
: Now +23/+35 from -1/+11 on NH.
: Now +11/+23 from +7/+18 on NH and +6 from +2 on block.
: Now +1 on block from +6.
: Now -2/+2 on NH from +0/+4.
: +3/+7 on NH from +5/+9.
: Now 18 frame startup from 15.
: Now 16 damage on NH from 18.
: 15 frame startup from 13 and now -2/+2 from +0/+4, no longer NC.
: 15 frame startup from 13 and now +3/+7 from +5/+9, no longer NC.
: Improved move axis for better reliability.
: Causes the new knockdown stun, can be followed up for a free attack. Delay time reduced.
: Now +6 on NH from +11 when slow escaped, still +11 if not.
: Now +15 on NH from + 23 when slow escaped, still +23 if not.
: Now +12 on NH from +18 when slow escaped, still +18 if not.
: Now 36 damage on NH from 38.
BT : Now NC on NH.
: Now +6/+14 on NH from -6/+2.
: Now 24 damage on NH from 32, now -7 on NH from +2.
: Now -2/+2 on NH from +0/+4.
: Now +3/+7 from +5/+7 on NH.
: Now 24 damage on NH from 32 and -7 on hit. New stun on CH and in combo, causes stun reset.
: Improved move axis for better reliability.*
: Now -2/+2 on NH from +0/+4.
: Now +3/+7 on NH from +5/+9 and -3 on block from -7.*
: Now -2/+2 on NH from +0/+4.
: Now +3/+7 from +5/+7 on NH.
: Now +21/31 on NH from +18/28 and -15 on block from -18.
: No longer causes sit down stun on NH.
: Now +23/+35 from -1/+11 on NH and +18 on block from -6.
: Now +11/+23 from +7/+18 on NH and +6 from +2 on block.
: Now +1 on block from +6.
: Now -19 on block from -23.
: Now +7 on NH from +31 (No free FT).
CAR : Now +21/31 on NH from +18/28 and -15 on block from -18.
CAR : Now +11/+23 from +7/+18 on NH and +6 from +2 on block.
CAR : Now 36 damage on NH from 38.
BT : Now +1 on NH from -4 and +1 on block from -5.
BT : Now -4 from -5.
(All other BT strings that come from Lisa's BT and BT are the same as front facing).
: Now does 50 damage on NT from 45.
: Now does 55 damage on NT from 52.
: Now does 64 damage on NT from 58.
: Now does 56 damage on NT from 50.
: Now +11 on NT from +10, only a 1 hit throw at the wall now, +13 at ropes.
: Now +11 on NT from +10.
BT : Now does 54 damage on NT from 45.
: Now 50 damage from 55 on NOH.
CAR : Now 50 damage on NOH from 60.
BT : Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 45 on NOH from 50. Range increased.
BT Now 60 damage on NOH from 65.*
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Please pay mind to what I've listed as nerfs, most have extremely minor damage decreases and disadvantage increases that won't effect Lisa's gameplay but in the long run they do effect her safety and damage output hence why they are listed as such.
Discuss...
This is a full list of Lisa's changes from DOA5 - DOA5U as a result of going throught her moveset in vanilla and comparing the frame data listed in-game with DOA5U. I have not included CH/HCH information, as it will only involve small damage and advantage increases, if you want that information I can compile it but an even better and faster solution is to head to the lab yourself and start investigating.
Key;
BUFF - A move that has gained increased damage and utility.
NERF - A move that has lost damage and utility.
TWEAK - A move that's gained buffs and nerfs, or has had minor changes to improve it's consistency.
NH - Normal Hit.
NT - Normal Throw.
NOH - Normal Offensive Hold.
BT - Back turned.
CAR - Carrera.
X/Y - x denotes advantage from critical stuns when slow escaped, y denotes advantage when not.
* - Denotes a change from the most recent update.
------
Changes;
: Now does 11 damage on NH instead of 10.
: Cannot be held on reaction on block now.
: Now +9 on block from +17.
: Now +4 on block from +7.
: Now +23/+35 from -1/+11 on NH.
: Now +11/+23 from +7/+18 on NH and +6 from +2 on block.
: Now +1 on block from +6.
: Now -2/+2 on NH from +0/+4.
: +3/+7 on NH from +5/+9.
: Now 18 frame startup from 15.
: Now 16 damage on NH from 18.
: 15 frame startup from 13 and now -2/+2 from +0/+4, no longer NC.
: 15 frame startup from 13 and now +3/+7 from +5/+9, no longer NC.
: Improved move axis for better reliability.
: Causes the new knockdown stun, can be followed up for a free attack. Delay time reduced.
: Now +6 on NH from +11 when slow escaped, still +11 if not.
: Now +15 on NH from + 23 when slow escaped, still +23 if not.
: Now +12 on NH from +18 when slow escaped, still +18 if not.
: Now 36 damage on NH from 38.
BT : Now NC on NH.
: Now +6/+14 on NH from -6/+2.
: Now 24 damage on NH from 32, now -7 on NH from +2.
: Now -2/+2 on NH from +0/+4.
: Now +3/+7 from +5/+7 on NH.
: Now 24 damage on NH from 32 and -7 on hit. New stun on CH and in combo, causes stun reset.
: Improved move axis for better reliability.*
: Now -2/+2 on NH from +0/+4.
: Now +3/+7 on NH from +5/+9 and -3 on block from -7.*
: Now -2/+2 on NH from +0/+4.
: Now +3/+7 from +5/+7 on NH.
: Now +21/31 on NH from +18/28 and -15 on block from -18.
: No longer causes sit down stun on NH.
: Now +23/+35 from -1/+11 on NH and +18 on block from -6.
: Now +11/+23 from +7/+18 on NH and +6 from +2 on block.
: Now +1 on block from +6.
: Now -19 on block from -23.
: Now +7 on NH from +31 (No free FT).
CAR : Now +21/31 on NH from +18/28 and -15 on block from -18.
CAR : Now +11/+23 from +7/+18 on NH and +6 from +2 on block.
CAR : Now 36 damage on NH from 38.
BT : Now +1 on NH from -4 and +1 on block from -5.
BT : Now -4 from -5.
(All other BT strings that come from Lisa's BT and BT are the same as front facing).
: Now does 50 damage on NT from 45.
: Now does 55 damage on NT from 52.
: Now does 64 damage on NT from 58.
: Now does 56 damage on NT from 50.
: Now +11 on NT from +10, only a 1 hit throw at the wall now, +13 at ropes.
: Now +11 on NT from +10.
BT : Now does 54 damage on NT from 45.
: Now 50 damage from 55 on NOH.
CAR : Now 50 damage on NOH from 60.
BT : Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 55 damage on NOH from 60.
: Now 45 on NOH from 50. Range increased.
BT Now 60 damage on NOH from 65.*
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Please pay mind to what I've listed as nerfs, most have extremely minor damage decreases and disadvantage increases that won't effect Lisa's gameplay but in the long run they do effect her safety and damage output hence why they are listed as such.
Discuss...
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