Characters Zack Throw Punish Thread

UncleKitchener

Well-Known Member
Standard Donor
:zack:

Frame Data


Tier 1 (6i & 7i)

:P::P:(:4:/:2:/:8:):2_::K::K::K::K: (-2)(-6)(-13)(-15)(-19)(-19) (:high::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:P::P:(:4:/:2:/:8:):2_::K::K::K::3::K: (-2)(-6)(-13)(-15)(-19)(-8) (:high::high::low::low::low::mid:) (NT)(NT)(NT)(NT)(NT)(T)
:P::P::P:(:8:):K: (-2)(-6)(-7)(-8) (:high::high::high::mid:) (NT)(NT)(T)(T)
:P::P::K::K::K::2::K: (-2)(-6)(-13)(-15)(-11)(-19) (:high::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(NT)
:P::P::9::K: (-2)(-6)(-13) (:high::high::mid:) (NT)(NT)(NT)
:P::P::6::P::P: (-2)(-6)(-11)(-18) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)
:P::P::6::P::2::K: (-2)(-6)(-11)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::P::6::K::K: (-2)(-6)(-8)(-11) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)
:P::P::6::K::h::+::K: (-2)(-6)(-8)(-8) (:high::high::mid::mid:) (NT)(NT)(NT)(T)
:P::P::6::K::2::K: (-2)(-6)(-8)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::K::K::K::K: (-2)(-8)(-12)(-16)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:6::P::P: (-12)(-9) (:mid::mid:) (NT)(NT)
:6::P::K::K::K::2::K: (-12)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:6::6::P::P: (-11)(-9) (:mid::high:) (NT)(NT)
:6::6::P::6::P::P::P::P: (-11)(-10)(-16)(-17)(-7) (:mid::mid::mid::mid::mid:) (NT)(NT)(NT)(NT)(NT)
:3::P:(:4:):P::P: (-14)(-12)(-7) (:mid::mid::mid:) (NT)(NT)(NT)
:236::P::K: (-7)(-8) (:high::mid:) (T)(T)
:214::P: (-9) (:mid:) (NT)
:K::K::K::K: (-8)(-12)(-16)(-17) (:high::mid::high::mid:) (NT)(NT)(NT)(T)
:9::K: (-9) (:high:) (NT)
:8::K::K: (-9)(-10) (:high::high:) (T)(T)
:7::K::K: (-40)(-23) (:mid::mid:) (NT)(NT) (Note: Dash forward for punishment)
:6::K::K: (-7)(-11) (:mid::mid:) (NT)(NT)
:6::K::2::K: (-7)(-13) (:mid::low:) (NT)(T)
:6::K::h::+::K: (-7)(-8) (:mid::mid:) (NT)(T)
:6::6::K: (-13) (:mid:) (NT)
:4::4::K::P: (-4)(-8) (:high::high:) (T)(T)
:4::4::K::K: (-4)(-8) (:high::mid:) (T)(T)
:3::K::K::K::K::2::K: (-15)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:3::3::K::K: (-17)(-15) (:mid::high:) (NT)(NT)
:2::K::P::K::K::K::2::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::P::2_::K::K::K::3::K: (-15)(-7)(-13)(-15)(-11)(-8) (:low::high::low::low::low::mid:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::P::2_::K::K::K::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::K::K::K: (-15)(-12)(-16)(-17) (:low::mid::high::mid:) (NT)(NT)(NT)(T)
:2_::K::K::K::K::K: (-15)(-13)(-15)(-11)(-19) (:low::low::low::low::low:) (NT)(NT)(NT)(NT)(T)
:2_::K::K::K::K::3::K: (-15)(-13)(-15)(-11)(-8) (:low::low::low::low::mid:) (NT)(NT)(NT)(NT)(T)
:236::K: (-7) (:mid:) (T)
:1::P::+::K: (Non-PB) (-10) (:mid:) (NT)
:6::h::+::K: (-6 ~ -8) (:mid:) (T)
:2::h::+::K: (-12 ~ -13) (:low:) (T)
SS :P:(:4:):P::+::K: (-11 (-1))(-26) (:high:) (T)
BT :7::P: (-8) (:high:) (T)
BT :K: (-9) (:high:) (T)
BT :4::K: (-10) (:mid:) (NT)
Wakeup :h::+::K::K: (-8) (:mid:) (NT)


Fake Roll (:236::h:/:P::P::8:/etc.)
:P: (-7) (:mid:) (T)
:K: (-8) (:mid:) (T)

Ducking (:2::P::+::K:)
:P:(:4:):P:(:4:):P: (-9)(-9)(-9) (:mid::mid::high:) (NT)(NT)(NT)
:P:(:4:):P:(:4:):6_::P:(:4:):P: (-9)(-9)(-9)(-9) (:mid::mid::mid::high:) (NT)(NT)(NT)(NT)
:P:(:4:):P:(:4:):6_::P:(:4:):6_::P:(:4:):P: (-9)(-9)(-9)(-9)(-9) (:mid::mid::mid::mid::high:) (NT)(NT)(NT)(NT)(NT)
:K: (-8) (:mid:) (NT)
:P::+::K: (-13) (:mid:) (NT)

Ducking - Side Roll (:2::P::+::K: -> :2_:/:8_:)
:P: (-7) (:mid:) (T)

Sway (:4::P:)
:K::K: (-55)(-7) (:mid::mid:) (NT)(NT)
:P::+::K: (-8) (:mid:) (NT)





Tier 2 (8i & 10i)
:P::P:(:4:/:2:/:8:):2_::K::K::K::K: (-2)(-6)(-13)(-15)(-19)(-19) (:high::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:P::P::K::K::K::2::K: (-2)(-6)(-13)(-15)(-11)(-19) (:high::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(NT)
:P::P::9::K: (-2)(-6)(-13) (:high::high::mid:) (NT)(NT)(NT)
:P::P::6::P::P: (-2)(-6)(-11)(-18) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)
:P::P::6::P::2::K: (-2)(-6)(-11)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::P::6::K::K: (-2)(-6)(-8)(-11) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)
:P::P::6::K::2::K: (-2)(-6)(-8)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::K::K::K::K: (-2)(-8)(-12)(-16)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:6::P::P: (-12)(-9) (:mid::mid:) (NT)(NT)
:6::P::K::K::K::2::K: (-12)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:6::6::P::P: (-11)(-9) (:mid::high:) (NT)(NT)
:214::P: (-9) (:mid:) (NT)

:K::K::K::K: (-8)(-12)(-16)(-17) (:high::mid::high::mid:) (NT)(NT)(NT)(T)
:9::K: (-9) (:high:) (NT)
:8::K::K: (-9)(-10) (:high::high:) (T)(T)

:7::K::K: (-40)(-23) (:mid::mid:) (NT)(NT) (Note: Dash forward for punishment)
:6::K::K: (-7)(-11) (:mid::mid:) (NT)(NT)
:6::K::2::K: (-7)(-13) (:mid::low:) (NT)(T)
:6::6::K: (-13) (:mid:) (NT)
:3::K::K::K::K::2::K: (-15)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:3::3::K::K: (-17)(-15) (:mid::high:) (NT)(NT)
:2::K::P::K::K::K::2::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::P::2_::K::K::K::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::K::K::K: (-15)(-12)(-16)(-17) (:low::mid::high::mid:) (NT)(NT)(NT)(T)
:2_::K::K::K::K::K: (-15)(-13)(-15)(-11)(-19) (:low::low::low::low::low:) (NT)(NT)(NT)(NT)(T)
:1::P::+::K: (Non-PB) (-10) (:mid:) (NT)
:2::h::+::K: (-12 ~ -13) (:low:) (T)
SS :P:(:4:):P::+::K: (-11 (-1))(-26) (:high:) (T)
BT :K: (-9) (:high:) (T)
BT :4::K: (-10) (:mid:) (NT)



Ducking (:2::P::+::K:)
:P:(:4:):P:(:4:):P: (-9)(-9)(-9) (:mid::mid::high:) (NT)(NT)(NT)
:P:(:4:):P:(:4:):6_::P:(:4:):P: (-9)(-9)(-9)(-9) (:mid::mid::mid::high:) (NT)(NT)(NT)(NT)
:P:(:4:):P:(:4:):6_::P:(:4:):6_::P:(:4:):P: (-9)(-9)(-9)(-9)(-9) (:mid::mid::mid::mid::high:) (NT)(NT)(NT)(NT)(NT)

:P::+::K: (-13) (:mid:) (NT)





Tier 3 (11i & 12i)

:P::P:(:4:/:2:/:8:):2_::K::K::K::K: (-2)(-6)(-13)(-15)(-19)(-19) (:high::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:P::P::K::K::K::2::K: (-2)(-6)(-13)(-15)(-11)(-19) (:high::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(NT)
:P::P::9::K: (-2)(-6)(-13) (:high::high::mid:) (NT)(NT)(NT)
:P::P::6::P::P: (-2)(-6)(-11)(-18) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)
:P::P::6::P::2::K: (-2)(-6)(-11)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::P::6::K::2::K: (-2)(-6)(-8)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::K::K::K::K: (-2)(-8)(-12)(-16)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:6::P::K::K::K::2::K: (-12)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:K::K::K::K: (-8)(-12)(-16)(-17) (:high::mid::high::mid:) (NT)(NT)(NT)(T)
:7::K::K: (-40)(-23) (:mid::mid:) (NT)(NT) (Note: Dash forward for punishment)
:6::K::2::K: (-7)(-13) (:mid::low:) (NT)(T)
:6::6::K: (-13) (:mid:) (NT)
:3::K::K::K::K::2::K: (-15)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:3::3::K::K: (-17)(-15) (:mid::high:) (NT)(NT)
:2::K::P::K::K::K::2::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::P::2_::K::K::K::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::K::K::K: (-15)(-12)(-16)(-17) (:low::mid::high::mid:) (NT)(NT)(NT)(T)
:2_::K::K::K::K::K: (-15)(-13)(-15)(-11)(-19) (:low::low::low::low::low:) (NT)(NT)(NT)(NT)(T)
:2::h::+::K: (-12 ~ -13) (:low:) (T)
SS :P:(:4:):P::+::K: (-11 (-1))(-26) (:high:) (T)

Ducking (:2::P::+::K:)
:P::+::K: (-13) (:mid:) (NT)




Neutral Standing (4i & 5i)
:P::P::6::P::K: (-2)(-6)(-11)(-5) (:high::high::mid::mid:) (NT)(NT)(NT)(NT) (Note: Guaranteed BT punishment)
:7::P:(:4:)(:P::+::K:):P: (-11)(-5) (:high::mid:) (T)(NT)
:6::P::+::K: (-5) (:mid:) (NT)
:4::h::+::K: (-5) (:mid:) (NT)
SS :P:(:4:):P: (-11 (-1))(-5) (:high::mid:) (T)(NT)

BT :4::P: (-6) (:mid:) (NT)




Tier 1 Low (3i, 4i & 5i)

BT :2::P: (-7) (:low:) (T)
BT :2::K: (-12) (:low:) (T)

Ducking - Side Roll (:2::P::+::K: -> :2_:/:8_:)
:K: (-10) (:low:) (T)




Tier 2 Low and Low OH (10i and Slower)
BT :2::K: (-12) (:low:) (T)




Strike Punishment

9i​
:P::P::6::K::K: (-2)(-6)(-8)(-11) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)
:6::K::K: (-7)(-11) (:mid::mid:) (NT)(NT)


10i​
:2::h::+::K: (-12 ~ -13) (:low:) (T)


11i​
:P::P::6::P::2::K: (-2)(-6)(-11)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::P::6::K::2::K: (-2)(-6)(-8)(-13) (:high::high::mid::low:) (NT)(NT)(NT)(T)
:P::P::9::K: (-2)(-6)(-13) (:high::high::mid:) (NT)(NT)(NT)
:6::K::2::K: (-7)(-13) (:mid::low:) (NT)(T)
:6::6::K: (-13) (:mid:) (NT)
Ducking (:2::P::+::K:) :P::+::K: (-13) (:mid:) (NT)


13i​
:3::3::K::K: (-17)(-15) (:mid::high:) (NT)(NT)


15i​
:P::K::K::K::K: (-2)(-8)(-12)(-16)(-17) (:high::high::mid::high::mid:) (NT)(NT)(NT)(NT)(T)
:K::K::K::K: (-8)(-12)(-16)(-17) (:high::mid::high::mid:) (NT)(NT)(NT)(T)
:2::K::K::K::K: (-15)(-12)(-16)(-17) (:low::mid::high::mid:) (NT)(NT)(NT)(T)


16i​
:P::P::6::P::P: (-2)(-6)(-11)(-18) (:high::high::mid::mid:) (NT)(NT)(NT)(NT)


17i​
:P::P:(:4:/:2:/:8:):2_::K::K::K::K: (-2)(-6)(-13)(-15)(-19)(-19) (:high::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:P::P::K::K::K::2::K: (-2)(-6)(-13)(-15)(-11)(-19) (:high::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(NT)
:6::P::K::K::K::2::K: (-12)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:3::K::K::K::K::2::K: (-15)(-13)(-15)(-11)(-19) (:mid::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(T)
:2::K::P::K::K::K::2::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::mid::mid::mid::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2::K::P::2_::K::K::K::K: (-15)(-7)(-13)(-15)(-11)(-19) (:low::high::low::low::low::low:) (NT)(NT)(NT)(NT)(NT)(T)
:2_::K::K::K::K::K: (-15)(-13)(-15)(-11)(-19) (:low::low::low::low::low:) (NT)(NT)(NT)(NT)(T)


Up to 21i​
:7::K::K: (-40)(-23) (:mid::mid:) (NT)(NT) (Note: Dash forward for punishment)


Up to 24i with Good Reaction​
SS :P:(:4:):P::+::K: (-11 (-1))(-26) (:high:) (T)





Ambiguous Punishment
Below are three moves which have a 50/50 in terms of deciding how to punish; your choice would normally be either a standing or crouching throw, but you can also choose other options like strikes that would potentially pay off more than doing a throw in case the opponent chooses to go for an escape options instead of making a transition. Most people might transition to the stance at the start of the match to see what they can get away with, so if you manage to change their minds, they'll know you're less inclined to play to their tune and would have to change tactics.

You also need to keep in mind that Zack can do a crouching sidestep after a transition to avoid linear attacks, so this also keeps that option in mind.
:3::3::P::P:(:2:) (-10)(-16 (-14)) (:mid::mid:) (NT)(T)
Most mid pokes up to 18i can work, but I still suggest using a tracking move. Some mid tracking moves and elbows (i.e: :hayabusa: :6::P: at certain windows & :bass: :6::P: ) can be crushed during duck and the duck side roll.

Low tracking moves up to 22i work well and will shut down all options. tracking strings, especial mid strings with decent followups can stop side roll attempts with the second hit. Both options are risky, though you can go for low throws or low OH to make sure as they're guaranteed after a transition.


:7::P::+::K:(:2:) (-11 (-14)) (:mid:) (T)
Same as above as they share the same frames for duck transitions, though not the same for standing.


:3::P::+::K:(:2:) (-14 ~ -17 (-19)) (:mid:) (NT) AKA Shoryuken
:3::K:s like :bass:, :bayman: and :leon:'s are guaranteed after a duck transition. Otherwise, it's still similar to the above moves in terms of shutting down.
 
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