between Duet Night Abyss and Anata, I am %100 down with games abandoning their initial gacha monetization midway through development, granted said games are still F2P live services with variable amounts of grinding, but at least I wont have to gamble
the bar for videogame monetization is so low :/
1. balance endgame equipment so not every build is using the same gear pieces
2. buff swords and guns
3. make hammers and polearms more consistent
also kind of a bummer that despite this being a sequel it's not connected to the first game at all, which is weird considering the first game ended on a cliffhanger :/

Reactions: Force_of_Nature