Frame Data: DOA3: Gen Fu

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  • This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region.

    Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed.
    A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold.
    A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit.

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :P: H 10(2)13 10 -2 -3 H.P
    :3::P: M 15(3)21 20 -5 -6 M.P
    :2::P: L 13(2)14 5 +1 -4 L.P
    :K: H 11(3)26 30 Cr -10 H.K 1.00m
    :3::K: M 14(2)24 25 Cr -9 M.K
    :2::K: L 17(2)25 12 -6 -9 L.K

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    BT :P: H 10(2)19 13 -4 -5 H.P
    BT :2::P: M 16(3)23 17 Cr -12 M.P
    BT :2_::P: L 11(2)20 11 -1 -5 L.P
    BT :K: H 14(2)27 30 Cr -10 H.K 1.00m*
    BT :2::K: M 14(5)33 27 Cr -19 M.K 1.00m
    BT :2_::K: L 16(3)27 25 +3 -14 L.K
    BT :4::P: M 13(2)22 18 -7 -8 M.P
    BT :4::P::P: MM 22(3)23 18 -6 -6 M.P
    BT :4::P::P::P: MMM 20(3)22 20 +6 -7 M.P
    BT :4::P::P::P+K: MMM 30(3)32 40 KNB +1 GB M.P 4.00m
    BT :P+K: M 17(3)34 50 KNB -6 M.P 5.00m

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    Jump :P: M 10(4)24 15 Cr -11 M.P
    Jump :K: M 10(4)29 30 KNB -13 M.K 2.00m
    Land :P: H 55(2)20 30 Cr -4 H.P 1.50m*
    Land :K: L 61(5)32 25 Cr -19 L.K
    B Jump :P: M 10(4)24 15 Cr -11 M.P
    B Jump :K: M 10(4)29 30 KNB -13 M.K 2.00m
    B Land :P: H 55(2)20 30 Cr -4 H.P 1.50m*
    B Land :K: L 60(5)32 25 Cr -19 L.K

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :K: M 34(4)18 20 Cr -6 M.K
    :2::K: L 33(4)22 20 Cr -7 L.K

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :8::P: H 14(3)16 16 Cr -6 H.P
    :P::P: (HH) 8(2)15 12 -5 -7 H.P
    :P::P::P: (HH)M 18(2)24 25 Cr -6 M.P 2.00m
    :P::P::2::P: (HH)L 19(2)26 20 -9 -11 L.P
    :P::P::2::K: (HH)L 19(2)26 25 Cr -23 L.K
    :3::P::P: MM 25(3)22 22 +6 -6 M.P
    :9::P: H 12(2)26 26 Cr -10 H.P 1.00m
    :6::P: M 11(2)22 18 -7 -8 M.P
    :6::P::P: MM 22(3)23 18 -6 -6 M.P
    :6::P::P::P: MMM 20(3)22 20 +7 -7 M.P 1.00m*
    :6::P::P::P+K: MMM 30(3)32 40 KNB +1 GB M.P
    :4::P: M 15(2)22 22 0 -5 M.P
    :4::P::P: MM 24(3)29 30 KND -3 M.P 1.00m
    :4::P::6::P: (MM) 15(2)23 16 Cr -7 M.P
    :4::P::6::P::P: (MM)M 18(3)30 30 KNB -3 M.P 5.00m
    :3_::P: M 13(3)23 24 Cr -8 M.P
    :6::6::P: M 12(2)23 25 Cr -6 M.P 2.00m
    :3::3::P: M 15(3)18 22 +10 -2 M.P
    :236::F::P: M 20(3)31 28 Cr -4 M.P 2.00m*
    :236::P: M 19(2)25 20 Cr -10 M.P 1.00m
    :236::P::P: MM 18(3)28 42 KNB -1 M.P 5.00m
    :4::4::P: M 20(9)26 32 LNC -17 M.P BT
    :214::P: M 13(2)25 25 Cr +9 GB M.P 1.00m
    :6::4::P: M 16(3)27 30 KND 0 M.P 1.00m
    :1::6::P: M 16(3)34 50 KNB -6 M.P 5.00m
    :8::8::P:/:2::2::P: M 21(3)32 40 KNB +1 GB M.P 4.00m
    :1::P: L 18(2)26 20 -9 -11 L.P
    :P+K: M 15(3)25 22 Cr -11 M.P
    :P+K::P: MH 18(2)22 20 Cr -7 H.P
    :P+K::P::P: M(HM) 23(2)25 30 KNB -8 M.P 2.00m
    :P+K::6::P: M 24(3)25 16 Cr -10 M.P
    :6::P+K: M 18(3)28 42 KNB -1 M.P 5.00m
    :2::P+K: L/M 15(2)29 15/30 LNC -12 L.P/M.P 1.00m
    :2::P+K::P: L/MM 15(2)29 30 KNB -8 M.P 5.00m
    :3::P+K: M 18(5)23 26 Cr +2 M.P
    :1::P+K: H 18(2)20 30 Cr -3 H.P 1.50m*
    :4::P+K_: M 46~85(3)28 50~90 KNB +24 GB M.P 5.00m
    :3::K::P: MM 24(3)26 25 Cr -11 M.P
    :3::K::P::P: MMH 23(3)26 40 KND +1 H.P 3.00m
    :6_::K: M 13(2)23 25 Cr -6 M.K
    :6_::K::K: MM 31(4)26 30 Cr -11 M.K 1.00m*
    :1::K: L 17(2)23 15 -5 -7 L.K
    :1::K::P: LM 30(3)35 40 KNB -7 M.P 5.00m
    :1_::K::K: LL 30(5)32 25 Cr -19 L.K
    :8::K: M 14(4)26 30 Cr -11 M.K 1.00m*
    :9::K: H 19(5)30 40 Cr -14 H.K 2.00m
    :9::K::K: HL 25(5)32 25 Cr -18 L.K
    :7::K: M 16(3)45 35 LNC -30 M.K 1.00m
    :6::K: H 14(2)26 24 Cr -11 H.K 1.00m*
    :F+K: H 16(3)30 28 Cr -14 H.K* 1.00m*
    :2::F+K: L 23(5)32 25 Cr -19 L.K

    State Command Type Level Frames Damage Advantage Cliff Wall End
    :F+P: THROW H 5(2)23 40
    :4::F+P: THROW H 6(2)27 45 5.00m
    OBTW :4::F+P: THROW H 6(2)27 15+40
    :6::F+P: THROW H 6(2)27 48
    PBTW :6::F+P: THROW H 6(2)27 20+38
    :6::6::F+P: THROW H 6(2)27 50
    :6::6::F+P::5::F+P: COMBO 50+20 2.50m
    :214::F+P: THROW H 6(2)27 17+17+17 +10
    :236::F+P: THROW H 7(2)31 35+15
    :236::F+P: :F+P: THROW H 10(13)17 0 +13
    To Standing Opponent's Back
    :F+P: THROW H 5(2)23 55
    :6::F+P: THROW H 6(2)27 60 3.00m
    To Crouching Opponent's Front
    :2::F+P: THROW L 3(2)25 20+36
    :1::F+P: THROW L 4(2)34 15+15+20 +10
    To Crouching Opponent's Back
    :2::F+P: THROW L 3(2)25 62
    Aerial Throws
    OA :F+P: THROW H 5(2)36 0 +13

    State Command Type Level Frames Damage Advantage Cliff Wall End
    :7::F: DH H.P 0(22)8 45
    :7::F: DH H.K 0(22)8 45
    :4::F: DH M.P 0(22)8 8+8+29 5.00m
    :4::F: DH M.K 0(22)8 45 5.00m
    :1::F: DH L.P 0(22)5 45
    :1::F: DH L.P 0(22)5 45
    :4::9::F: PARRY H/M.P 0(22)8 0 +16
    :4::9::F: PARRY H/M.P 0(22)8 0 +17
    :4::3::F: PARRY L.P/K 0(22)5 0 +16
    :4::F: DH J.M.P 0(22)8 20+23 3.00m

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    OD :8::P+K: D 34(10)53/53 18
    OD :2::P: D 19(2)32 10

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :236::F: 0(0)26
    :7::P: 0(0)44
    :4::6::4::F+P+K: 0(0)70
    :2::2::F+P+K: 0(0)77
    Only usable while wearing Costume 2, and only while the hat is still on Gen Fu's head

    State Command Type Level Frames Damage Advantage Cliff Wall End
    :F+P: THROW H 5(2)23 30+40 5.00m BRA
    Teamed with Brad Wong
    :F+P: THROW H 5(2)23 10+20+20+20 HEL
    Teamed with Helena
    :F+P: THROW H 5(2)23 40+30 KAS
    Teamed with Kasumi
    :F+P: THROW H 5(2)23 40+30 AYA
    Teamed with Ayane
    :F+P: THROW H 5(2)23 30+10+10+10+10 ZAC
    Teamed with Zack
    :F+P: THROW H 5(2)23 20+50 LEI
    Teamed with Leifang
    OBTW :F+P: THROW H 5(2)23 20+30+30 LEI
    Teamed with Leifang
    :F+P: THROW H 5(2)23 30+40 RYU
    Teamed with Ryu Hayabusa
    :F+P: THROW H 5(2)23 70 LEO
    Teamed with Leon
    :F+P: THROW H 5(2)23 70 BAY
    Teamed with Bayman
    :F+P::5::F+P: THROW H 5(2)23 30+30+20 TIN
    Teamed with Tina
    Partner :F+P: THROW H * 35+10 GEN
    When partner tags Gen Fu in
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