Frame Data: Helena (DOA5LR)

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  • Last updated Last updated:
  • Ver. 1.04

    Unique Strikes​ (top)

    Attack Properties
    :P:
     Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 10 11 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -3 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    :P::P:
     Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 12 13 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -10 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Renkan-Kasui-Sho
    :P::P::P:
    Renkan-Kasui-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 22 18 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -5 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Renkan-Kosen-Tai
    :P::P::K:
    Renkan-Kosen-Tai Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 24 20 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -8 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Tanheki-Sen-Kyaku
    :P::P::2::K:
    Tanheki-Sen-Kyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 23 24 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Hekiro-Kasui-Sho
    :P::P::4_::P::P:
    Hekiro-Kasui-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 29 20 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -4 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Hiko, Rensho-Soshu
    :P::P::4_::P::2::P:
    Hiko, Rensho-Soshu Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 28 21 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -10 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Attack Properties

    Bokuho Stance​ (top)

    Attack Properties
    Han-Maho-Renkan-Sho
    :P::P::P:
    Han-Maho-Renkan-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 20 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -10 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Sensho-Niki-Kyaku
    :P::P::K:
    Sensho-Niki-Kyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 25 17 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Sensho-Koso-Tai
    :P::P::2::K:
    Sensho-Koso-Tai Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 23 24 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Kyoda-Shoken
    :6::P::P::P:
    Kyoda-Shoken Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: -5 24 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Renken-Kikyaku
    :6::P::P::K:
    Renken-Kikyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 28 15 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -8 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Toda-Ryoin, Uryu-Banda
    :6::P::4::P::P:
    Toda-Ryoin, Uryu-Banda Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 32 22(5)6(2)6(2)14 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -4 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Haisei-Ryoin-Sho
    :4::P::K::P:
    Haisei-Ryoin-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 30 26 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -5 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Haisei-Kasen-Kyaku
    :4::P::K::K:
    Haisei-Kasen-Kyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 31 20 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Kasei-Kasui-Sho
    :6::6::P:
    Kasei-Kasui-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 20 14 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -5 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Kasei-Tokyaku
    :K:
    Kasei-Tokyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 28 12 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -13 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    :6::K:
     Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 20 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    :6::K::K:
     Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 31 23 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Zenso-Tai
    :2::K:
    Zenso-Tai Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 22 19 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -16 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Zenso-Tai
    :2::K::2_:
    Zenso-Tai Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 25 19 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -10 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Teishitsu-Ryosho
    :P+K:
    Teishitsu-Ryosho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 24 19 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Tsuhai-Sho
    :6::P+K:
    Tsuhai-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 24 20 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -11 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Junho-Shosho
    :4::[p+k]:
    Junho-Shosho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 30 24 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -4 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Junho-Shosho (Full charge)
    :4::[[p+k]]:
    Junho-Shosho (Full charge) Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 50 53 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    GB(23) {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Sotaku-Sho
    :3::P+K:
    Sotaku-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 22 18 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -13 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Kasei-Kikyaku
    :H+K:
    Kasei-Kikyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 20 18 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -8 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Bokuho Stance
    Attack Properties

    Back-Facing Strikes​ (top)

    Attack Properties
    Renkan-Kasetsu-Sho
    :P::P::P::P:
    Renkan-Kasetsu-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 20 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -10 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    With back to foe
    Hai-Enbu-Kyaku
    :P::P::K:
    Hai-Enbu-Kyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 32 21 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    GB(2) {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    With back to foe
    Renkan-Tenshin-Kasui-Sho
    :P::P::4::P::P::P:
    Renkan-Tenshin-Kasui-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 30 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -5 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    With back to foe
    Renkan-Taishuku-Senkyaku
    :P::P::4::P::P::K::K:
    Renkan-Taishuku-Senkyaku Image
    Level Damage Execution Delay Frames Reach Tracking
    :low: 31 23 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -9 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    With back to foe
    Renkan-Kasetsu-Sho
    :P::P::4::P::P::8::K:
    Renkan-Kasetsu-Sho Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 10 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -10 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    With back to foe
    Attack Properties

    Throws​ (top)

    Throw Properties
    1-2-3-Sho
    :F+P:
    Level Damage Execution Advantage Break Reach Wall
    40 5 0 -10
    Throw Properties

    Holds​ (top)

    Hold Properties
    Kosen-Danpi
    :7::h:
    Kosen-Danpi Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 55 0(18)12 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Against a high punch
    Hold Properties
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