nah dawg hitboxes and frame data remain the same in both input delay and rollback netcodes. All the scenarios played online can technically be reproduced 100% of the times offline
@WAZAAAAA I think the frame data is consistent, but the hitboxes however get wonky sometimes online. There was one time I got hit by Akira's b,f,f+P+K online and I was near at his back and my distance from him was about a backdash away.
I tried to replicate the same scenario in offline (practice mode) multiple times, it doesn't seem to happen.
Yeah. I'm not really used to numpad notation. I'm a Tekken player (I'm new here), so I use b,f,u,d,d/b,u/f etc. I get confused with the number notations sometimes.
I meant to say I got hit by Akira's shoulder attack that was headed towards the direction to where I wasn't at. I sidewalked during the time he did the shoulder and I was able to get almost behind him, but his hitbox got me.