We are Fighters

Free Step Dodge

A Dead or Alive community forum for players who enjoy the series of Dead or Alive.

Never forget what makes DOA incredible; gameplay and intensity as the series moves forward

Excitement for the offline scene continues as Team NINJA has added two brand new events to their official Dead or Alive 6 website. The first being a DOA6 "Mini Tournament" which will run on the latest build according to the Japanese site. The second event is an exhibition match, and DOATEC... I mean Team NINJA, will invite the top fighters in the world to compete, a detail not elaborated in the American version of the site.

It's easy to speculate that the DOA6 mini tournament will be at EVO after the Last Round event, but more details will be released soon. The main focus leading to EVO is to fill registration spots and attract people to the event. Currently there are more than 75 spots filled, and if you want some intimate time with DOA6, you should claim yours now.

Now this Super Exhibition match looks to be a global event where players from all over the world will have a chance to compete and enjoy community engagement. This is reported to be an event in Japan as covered on Team NINJA's Twitter. International players are already struggling to make it to EVO in the allotted time schedule, so this will ease the pain for some I imagine; especially as details emerge.
That being said, there are some absolute rockstars attending EVO 2018; traveling overseas: We have Teru Rock, our NEC champion Siologica and now Tanii,...​
Team NINJA is now opening registration for their EVO partnered event that will not only close out DOA5's official long-lasting tournament presence, but will introduce the community and gamers across the world to the spectacle that is Dead or Alive 6. After months of dry news and a shorter battle royal, players started getting burnt out on Last Round, but Team NINJA has once again rejuvenated the community and FGC with free entry to the event; plus exciting and new possibilities. Remember the 256 player cap before procrastinating, will you be there?

Limited and Exclusive Event Merch

There are some important notices from the owner of FSD, @Mr. Wah that you should consider for the Last Round tournament: Payout will be granted to Top 8, and all you will need to get into EVO is the event pass itself with the five-cent BYOC fee. With game related rules: DANGER ZONE, DOJO and ATTACK ON TITAN stages are banned along with controller converters.

Another place you want to pay close attention to is Team NINJA's Official Dead or Alive 6 Website. This website has a lot of information for the tournament and the game. It also lists the prize pot and that's over 5,000 USD -- not bad for a free event, eh?

A big attraction to this event is that Dead or Alive 6 will be playable for anyone attending. While the game itself has been met with E3 awards and praise from many publications, controversy has also been evident with DOA's fanbase. DOA has always been a...
UPDATE: this is not limited to :8:/:2::h+k:, and works with almost every move that has "Followup interval"

I've finally managed to consistently reproduce the free step dash cancel bug, that I've seen long time ago (DOA5LR steam version 1.10C).

It seems that if you buffer dash ( :4::4: or :6::6: ), then input :2: on the idle frame (or actually 1 frame before that, so that the game displays it on the idle frame), and :h+k: on the following frame, the attack will have reduced recovery frames (and will start with 2 idle frames instead of 1). Although it seems this only applies to characters who got a followup after that move:

Brad Wong (0 recovery frames), Kokoro (2 recovery frames), Christie (1), Hayabusa (10 instead of 22), Nyotengu (1), Eliot (1), Akira (3), Jacky (0) and Leon (cancels attack completely). Not sure how Hayabusa ended up in this list, since he actually doesn't have a followup after that.

After the recovery is canceled you are free to do anything - e.g. with Christie you can get natural combo on :2::h+k: (cancel) :P: .

I've only tested :2::h+k: on all chars, but I believe this thread mentions more moves that can benefit from this bug. Please share if you find anything else :)

Some gifs:

Here's a macro for Razer Synapse that I used to record this gifs: [link]
(Put it to C:/Program Data/Razer/Synapse/Accounts/<Account>/Macros/)

Alternatively here's pseudo code of the macros:
// a hold to access buffering / idle frame

Despite being announced only a few weeks ago, Team NINJA has already managed to secure several awards at E3 2018. The press has taken interest in the developer focusing more on Dead or Alive 6 being an e-sport title as evident by the team partnering up with EVO this year for a big side-tournament event.Team NINJA is also bringing in other gamers like streamer Maximilian, who so far, is enjoying DOA6 greatly.

It's always a good thing when a game is able to get positive attention before its release date. Despite the DOA6 build being around 8% complete, it was still enough to warrant awards from several gaming publications including: IGN, Dual Shockers, Hardcore Gamer, Game Fanatics and more! This doesn't even include the positive vibes from Team NINJA's Nioh 2; it's looking like an exciting year for the community.

Maximilian recently posted a very good hands-on for DOA6. Team NINJA gave him and his crew some more time with the game after coming back and asking for seconds, and Max comments on how much fun he's having despite there being controversy with the new mechanics. This 4K demonstration shows us awesome moves new and returning and we get a sharper picture of these beautiful new stages.

As mentioned before, Dead or Alive 6 will be playable at the EVO side-tournament this month. It is not known if they will show off a new character at EVO or any other new content, but you will be able to play it yourself if you attend. Look forward to reading more information for Dead or Alive 6 and the side tournament soon!
The Late Shift with lopedo is a podcast that asks all the tough questions, covers all of the controversial topics and doesn't pull any punches. And it is BACK. Coming your way Wednesday, 12 AM EST (midnight), LIVE!

Each episode is going to be only 30 minutes long, with a chance to evolve into an hour long show as things move along. Each episode is going to have a brief synopsis so you aren't tuning in blind like before. Each episode is going to have a guest, for an episode that does not have a guest I'm going to be taking live calls from people and answering questions myself. With all of that out of the way, here is the preview for tomorrow night. Remember, if you can't make it LIVE (though you'll miss calling in and chatting LIVE in the chat room), the episodes are all automatically archived so you can listen as you please.

Episode 1: MASTER joins lopedo to discuss various subjects regarding DOA 6. Is the new meter system broken? How can it be changed? Is the DOA community more concerned about the sex appeal than the actual game? Why are gamers afraid to interact with Team Ninja? All of this will be covered as lopedo asks the tough questions of MASTER, who is the official DOA community manager. Two long time props reunite for one evening to discuss all of this and much, much more on The Late Shift with lopedo.

The DOA Story has been added to the features section of Team NINJA's Dead or Alive 6 official website. They also add summaries of all the other DOA narratives from beginning to present... let's take a look then. Commentary will be included with the current overviews and will hopefully help clarify things.

Why the need for clarification? Because Dead or Alive: Dimensions came in and confused us with a compilation of all games that added scenes to the original tale of DOA. Hayashi made it seem like these scenes were official, but many players want to see DOAD as non-canon. Though it would be more constructive to highlight all of the differences in another post, and only focus on a few key ones here in this break-down that pertain to the information we're given now.

Site Overview

The way this information is detailed is obviously confusing, but the "so-called genius" could be referring to...

Team NINJA made a surprise appearance at E3 to reveal to the world that DOA6 is here, and it will be playable for the first time to the public at EVO 18. Though it looks like a few lucky people, largely from the press, have been able to play it before that event. Today a few more basic things have been confirmed to the game.

Dead or Alive 6 Game Modes:

Story - Even with the mixed reviews from the community and critics, story will be returning to hopefully clarify a few things between the ninjas and the newer characters added to DOA5: Ultimate and Last Round. Many fans do enjoy DOA's story a great deal and hopefully those awesome cinematics from DOA3 and 4 come back this time around.

Offline Modes - These modes will bring back the traditional difficulty levels found in DOA5.
  • Versus
  • Arcade
  • Time Attack
  • Survival
  • Team Battle
Training - This mode was great in DOA5, but hopefully they bring all of the content from Last Round back with more things to do and more ways to practice our moves.

Online - Please Team NINJA fix the net-code! This has currently been one of the most requested fixes for the game so far outside of gameplay mechanics.

Team NINJA officially announced their EVO presence to the world at the Playstation Showcase, which is broken down well by @Rojikku along with some content pertaining to Jann Lee and environmental gameplay included in this news post. We also see the new character select screen for the few characters shown, but do not know if it is the final design. Thanks to @Tyaren for the screen caps.

Dead or Alive 6 is shaping up to be quite an awesome game... different from DOA5, but one can admire that they are looking for ways to freshen up DOA's mechanics for us. It's impressive that they have the ambition to give us both Dead or Alive 6 and a sequel to their critically acclaimed masterpiece: Nioh. 2019 is going to be the best year ever!

Thanks @Jackie Chan Fan for finding this and the screenshot.
This Wednesday Dead or Alive 6 will have a fifteen minute time-slot at the Playstation Showcase. It probably wouldn't be wise to expect a new character, but a demonstration similar to IGN's a few days ago. Anything is possible though, and maybe the developers will address a few of our concerns with the short time they have.

@Rojikku breaks down gameplay and concerns

Remember you will also have access to Dead or Alive 6 at EVO! So make sure you stay tuned in for more information leading to that event. Sony's E3 press conference also announced Team NINJA's sequel to Nioh. More information should be available Wednesday for that game as well!

Team NINJA is showcasing some of the best games at E3 this year!
Team NINJA has announced with the update of their DOA6 official website that the EVO DOA Showdown will be your first chance at playing Dead or Alive 6! This isn't just big news for DOA players, but for the entire FGC. This special DOA event takes place August 3-4th in Las Vegas at the biggest stage of them all!

The DOA5: Last Round Side-Tournament will happen on the 4th at the Koei-Tecmo booth. This will likely be the last chance you have to play DOA5 at an official event from Team NINJA. Event registration is required for this showdown (and will be detailed soon) but will also require your EVO Registration.

The stage is set! Now is your chance to be a part of something new and exciting!

Team NINJA will unravel more details in the coming weeks! Look forward to balancing all of your competitive needs and news in a constructive way here at FSD. Will you be attending the big event?