"I value the game's sales more than its technicality. Let's nerf the sidestep and backdash. Make throws become breakable by random punch buttons and make the throw break window much bigger. Let's make okizeme less rewarding for players who are so good at it because new players keep getting caught by it. Oh yes, my game sold 3 million. My previous game only sold 1.5 million because it was so deep and complicated."