Free Step Dodge

Shirataki Tsume
Shirataki Tsume
No wonder why juggles looked shorter in DOA6. Everyone seemed "heavy" when airborne.
KasumiLover
KasumiLover
I guess that encourages shorter combos and lessens the benefit of keeping a stun going xD so pretty much counter hits and hi counter hits are really the best way to go for longer combos
Hazard
Hazard
That's actually a pretty interesting way to go about it, but that just strengthens the stun>launch gameplay even more lol
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