Free Step Dodge

Matt Ponton
Matt Ponton
What would you like to be different?
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dawnbringer
I want to use following structure: [Move name|Command notation|Hit levels along with hold levels|Startup|Damage|Adv. on block|Adv. on NH|Adv. on CH|Adv. on HCH|Notes].
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dawnbringer
It would be great to use special icons for hit levels, that indicate hit type (P/K) and guard level (H/M/L). Current icons for hold levels are too large (consist of two parts) and hard to read.
Matt Ponton
Matt Ponton
I don't think the icons are going to change for the guard levels. I can see about putting together a template for your structure. I do not think Name really matters as not every move is named by the way.
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dawnbringer
Names are not essential, but I want to be able to list theml. For example, throw names for Bass are specified in Notes and it's not as readable as could be. There's also "fun" factor, similar to having character bio on wiki.
Matt Ponton
Matt Ponton
Looking at what you want, I don't see any reason you need a new template made. Just use the column variables and rename them yourself. For example: CMD = Name | HLD = Command | INI = Hit Level | ACT = Startup | REC = Damage | DMG = Adv on block | HIT = Adv on NH | BLK = ADV on CH | TRK = Adv on HCH | NTS = Notes.
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dawnbringer
Ok, I can use this, but I think it will be very confusing to whoever wants to make quick edits.
Matt Ponton
Matt Ponton
Yes, I will probably update them to be "COL1" "COL2" etc. which a quick copy & paste to Bass' page should update that one.
Matt Ponton
Matt Ponton
I've changed the tags to be COL1 - COL10.
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dawnbringer
Thanks!
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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