I have same one, tried it on 360; but not with anything else as yet. GL getting it at full resolution, it stuttered on my PC & had to set it to 720p. Which kinda kills the idea.
Na it's the same model & everything. Maybe it's simply tailor-made for Xb1 & PS4, at least that's what I'm hoping. I'll find out next week on the PS4 side. The editing part was easy though, only twitch is easier, which is a good thing.
Would U mind checking the thing on all your systems? I'm guessing you've got a PS4 &/or Xb1 already. Also your 360 if U still have it. if U have same issue on yours as I did then I'll know it wasn't a fluke.
Randzz, everything worked perfectly smooth for me on all consoles, even DOA5U on the 360 looks really great on this card. I noticed the difference right away.
It could just very well be your PC specs. Even with the PC requirements on the box, Elgato doesn't make it really clear, but you do need sort of a few beefy specs to run the HD 60 at its best capability.
My PC: Thermaltake L 10 gt snow edition
Windows 8.1 pro 64 bit
AMD 6350 CPU (3.91 ghz)
16 GB DDR3 RAM
R 290 graphics card
Corsair 850 Watt PSU
500 GB SSD for my regular stuff & 2TB hybrid drive for games.
I disconnected my peripherals (USB & external HDD) I think one or both was causing the issue. I just ran the thing with those disconnected & worked like a charm.