Free Step Dodge

Argentus
Argentus
Though on the other hand, past DOAs completely one-up 5's in the same way.
Awesmic
Awesmic
Multi-tiered stages have always been one of the DOA series' great strengths. Even though Samurai Shodown 64 was the first to attempt this, DOA was the first to actually do it well, which is why it's more synonymous with DOA.
Sotherius
Sotherius
Yeah, DOA's level of interaction with stages is far superior to any other fighting game i can think of. Though there is some bad stuff from that, like the cars and dinos on doa4...
KasumiLover
KasumiLover
But stages are still basic as fuck and basically giant boxes and have bad floor textures, there's not much variety.
Force_of_Nature
Force_of_Nature
I agree, DOA's stages kick the shit out of the stages of pretty much any other fighting game especially 2D fighters.
Argentus
Argentus
makes me sad that 5's stages suck so hard compared to stages from past DOAs, and it was great we finally got a couple of stages from DOA3 and DOA2. Even DOA1 (danger zone)
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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