Free Step Dodge

Hazard
Hazard
Wait, this was the problem? Your asking this question cause of your sloppy ass inputs?

Brb.
Lulu
Lulu
@Hazard

You do realise nobody does inputs perfectly right ?

And seriously.... is the standard for Sloppiness being wrong literally by one input ?

If thats the case then yeah I'm sloppy. And so is everybody else.
WAZAAAAA
WAZAAAAA
just get Fantasy Strike and forget about motions then, it's pretty fun too
Lulu
Lulu
Its not being released until Next Year Q3.
WAZAAAAA
WAZAAAAA
bruh I've played it like 2 days ago
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Lulu
Lulu
LoL... yes you & many other people.... its still not being released until next year Q3.... like it says on Steam.

I am however, looking forward to Rising Thunder.
WAZAAAAA
WAZAAAAA
the game might not even reach that phase, the crowdfunder failed and they still desperately need money, play it while you still can
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Lulu
Lulu
LoL.... then I guess I gotta wait.

In the mean time... I'l continue bitching about Street Fighter's Execution.

I know thats why you really love me. :)
WAZAAAAA
WAZAAAAA
no ur bad
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Lulu
Lulu
LoL... see.... If only SRK was as sweet as you are. XO XO.
Force_of_Nature
Force_of_Nature
SFV's execution isn't even that hard overall. It's basically one of the easiest 2D fighters to play.

I hate having to use this line regularly but it looks like a "Git Gud" situation. If possible try out different controllers or fight sticks to see if anything works out better.
Lulu
Lulu
1) That Costs Money... its poor design to make a game for controllers people aren't expected to have by default.

2) This isn't a "Git Gud" situation because you know full well I've been practicing this game for months now... I've been in Training Mode and in Matches doing just that... Lo & Behold I'm no better at performing DPs & Charges than I was when I first started.
Lulu
Lulu
3) If you're implying that I'm not trying hard enough or giving it my best effort then I've every right to call you (and the FGC) an insensitive jerk because thats not the case.

"Oh he must be lazy... theres no way Capcom made a mistake by Overlapping the Fireball and Dragon Punch Moves."
Lulu
Lulu
4) I'm more than happy to be labelled a Scrub and to never complain about Street Fighter ever again if people would just come out and tell me the game wasn't designed for regular people.

You can't say a game isn't that hard when the majority ofpeople are clearly struggling with its controls.
Lulu
Lulu
Thats why I keep bitching about this crap.... because people say one thing but the game itself is something else all together.

If what people say lines up with the Game then I wouldn't be complaining because I wouldn't feel bamboozled. I would have know that I was getting myself into a game that prides itself on how many people it can chase away.
Hazard
Hazard
1) It's made with the 6 button arcade layout in mind. Been like that for the past 30 years.
2) Git gud
3) It's not a mistake, otherwise it would have been corrected. Stop having sloppy inputs. Input moves with certainty.
4) The people struggling with its controls are people that have never played fighting games in their life.

This is really some low level complaining for something so silly, come on man.
Hazard
Hazard
If you're accidentally getting DPs when trying to throw a fireball, or vice versa, you're either inputting them with uncertainty (i.e. stuck in between the thought of the two) or trying to mash out the punch button too quickly, causing a DP instead of a fireball.
Lulu
Lulu
@Hazard
You are right to think its silly but its definitely not because of me.

1) Yes... it is. Never said it wasn't.

2) Things people say when you disagree with them.

3) So you're argument is essentially: "This is how we've always done it... therefore it can't be wrong." Yeah... I can't argue with that... I deal in Logic not Loyalty.

4) Yeah.... And ?
Hazard
Hazard
Stay free.
Lulu
Lulu
@Hazard
5) And the whole thing can be easily corrected by making either the Fireball or DP perform with the kick buttons.

Bare in mind only one of them should be changed... making them both work with the kick buttons would just bring us back to square one...

Normally I wouldn't explain this because I thought I didn't need to...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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