And frankly, he does an insanely shitty job at arguing that point by failing to acknowledge the fundamental appeals of storytelling in the medium as opposed to other mediums.
For example, one of the greatest appeals is that people become more emotionally attached and invested in things they choose (or believe to have chosen).
For example, one of the greatest appeals is that people become more emotionally attached and invested in things they choose (or believe to have chosen).
Obviously someone is going to disagree with someone if what they're saying runs contrary to someone's knowledge, experience and preferences. But the burden of proof falls on the one who proposes the new concept, which in this case is Bogost saying that video games can't tell a better story than other mediums.