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    The 36 Chambers of YEAH! (The Jacky Combo Thread)

    2P+K causes sit down stun. You can follow up with 6K 1P+KPK or KPPPK or 6K P+GP 1P+KPK or 6K P 4K+G (KPPPK/ 6K~G 7K). All of that was done in training on Fast escape though. On Fastest you can get 6P or the SSS PP follow up. That's about it I think.
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    "I Got No Time For You!" The General Jacky Discussion Thread

    Just a quick heads up for anyone that is still worried about it, Jacky has two flip kicks: one is the normal 7K and the other is 7K+G which is chargeable and his power launcher.
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