d3v
Well-Known Member
To tie in with the 8WayRun article that Mr. Wah posted on the front page.
Back around 2008, GuardImpact.com was dead and SoulCalibur.com was becoming more casual since Namco started taking more control over it. So a month or so after SCIV came out, Jaxel, Malice and co. created 8WayRun. Fast forward to the present day where it now is the premiere site for competitive Soul Calibur.
If you think about it, this is about the same thing that's happening with FSD (and ties in with Wah's point that the DOA community isn't in a bubble). The key then is to try and learn from what 8WayRun did.
Off course, not everything is the same. 8WR was after SCIV came out so they benefited from having a (then) fresh game that had generated interest in the series. However, FSD being out before DOA5 could actually be a good thing since it means that there's no need to start something new when the game comes out and that there's a community that's ready and waiting to accept new folks who want to get started on competitive DOA.
Back around 2008, GuardImpact.com was dead and SoulCalibur.com was becoming more casual since Namco started taking more control over it. So a month or so after SCIV came out, Jaxel, Malice and co. created 8WayRun. Fast forward to the present day where it now is the premiere site for competitive Soul Calibur.
If you think about it, this is about the same thing that's happening with FSD (and ties in with Wah's point that the DOA community isn't in a bubble). The key then is to try and learn from what 8WayRun did.
Off course, not everything is the same. 8WR was after SCIV came out so they benefited from having a (then) fresh game that had generated interest in the series. However, FSD being out before DOA5 could actually be a good thing since it means that there's no need to start something new when the game comes out and that there's a community that's ready and waiting to accept new folks who want to get started on competitive DOA.