TakedaZX
Well-Known Member
Something that's been on my mind for awhile is things for certain characters that don't make sense.
So in example, I'll use Jann Lee 3K and Standing K.
This issue was more present in DOA4 when his 3K sat down on any hit level beyond NH but it's come again with Team Ninja's wild idea to make it sit down on crouching opponents.
Looking at the mix ups off of it he has a tracking high kick, a linear mid kick and a tracking mid punch. The issue is that while 3KK (The high) may not be the most used option... It does have get shafted the most. In the case an opponent does randomly hold low it sits down sacrificing the stun game and in the case that the opponent does slow escape fastest he loses the stun game and ends up at -2 for using it.
What's more is after a H+K sit down you do see players utilize it sometimes and while on a perfect micro dash it does result in enough frame advantage to 66K... More often than not that option isn't usable and more importantly the other two follow ups whiff.
This is bad synergy in my eyes as it adds an aspect of randomness which can cost the player his momentum and possibly a round.
Also, there's an inconsistency with 3K[4KP] and K[4KP]. In the case of the former, it tracks on the last P but not on the 4K... but in the case of K4KP it's the complete opposite. I understand that it would give him 3 tracking moves off of 3K (maybe 4 if 3K2K does exist (I don't remember) but shouldn't 3K4K track?
3KP is borderline useless and I'd rather see them give him his crouching 46P as a linear follow up or get overhauled in general in exchange for tracking on his 3K4K instead. But what sense does it make in its current state?
Now this isn't a buff JL thread and frankly I'm not even concerned with JL as he isn't my main... but does anyone else face these problems with other characters and what's your take?
My real character is Hayate and I can't think of a move that's close to those in inconsistency... except maybe BT 2K. It still doesn't track to this day which doesn't make sense for a sweep... even if it only comes from one side. If that's the case it should have half tracking... which results in full tracking because we don't round down in DOA.
Let me know your thoughts and share some other situations. :3
So in example, I'll use Jann Lee 3K and Standing K.
This issue was more present in DOA4 when his 3K sat down on any hit level beyond NH but it's come again with Team Ninja's wild idea to make it sit down on crouching opponents.
Looking at the mix ups off of it he has a tracking high kick, a linear mid kick and a tracking mid punch. The issue is that while 3KK (The high) may not be the most used option... It does have get shafted the most. In the case an opponent does randomly hold low it sits down sacrificing the stun game and in the case that the opponent does slow escape fastest he loses the stun game and ends up at -2 for using it.
What's more is after a H+K sit down you do see players utilize it sometimes and while on a perfect micro dash it does result in enough frame advantage to 66K... More often than not that option isn't usable and more importantly the other two follow ups whiff.
This is bad synergy in my eyes as it adds an aspect of randomness which can cost the player his momentum and possibly a round.
Also, there's an inconsistency with 3K[4KP] and K[4KP]. In the case of the former, it tracks on the last P but not on the 4K... but in the case of K4KP it's the complete opposite. I understand that it would give him 3 tracking moves off of 3K (maybe 4 if 3K2K does exist (I don't remember) but shouldn't 3K4K track?
3KP is borderline useless and I'd rather see them give him his crouching 46P as a linear follow up or get overhauled in general in exchange for tracking on his 3K4K instead. But what sense does it make in its current state?
Now this isn't a buff JL thread and frankly I'm not even concerned with JL as he isn't my main... but does anyone else face these problems with other characters and what's your take?
My real character is Hayate and I can't think of a move that's close to those in inconsistency... except maybe BT 2K. It still doesn't track to this day which doesn't make sense for a sweep... even if it only comes from one side. If that's the case it should have half tracking... which results in full tracking because we don't round down in DOA.
Let me know your thoughts and share some other situations. :3