Rig's force techs and Pseudo

ScattereDreams

Well-Known Member
I've only found to guaranteed force tech's with Rig.

Pretty much any stun, preferably a sit down stun.

:7::P: ~ :8::K: ~ :K::K::4::K::K: ~ :8::K::K:
Works on light weights and leaves Rig at +25

:2::3::6::F+P: ~ :6::P+K::5::6::K: ~ :K::K::4::K::K: ~ :8::K::K:
Works on both lights and mids..

His pseudo combo's his follow up kick after 8k. It's really good, and can be delayed. Either they tech, or get force teched which leaves Rig at +25. If they tech it resets both opponents back to 0. kk4kk 8kk; I like to end all my combo's with that scenario unless i'm knocking my opponent into a dangerzone, or going for the kill.

Please share if anyone happens to find more untechables.
 

Murakame

Active Member
Is the throw combo a guaranteed force tech? And lol I remember playing your rig on PSN yesterday GG! Even though I got bodied lol.
 

Murakame

Active Member
Heres one i tested on mids. 9P 8K PPP2K. its +18 if they dont tech and you can hit with 3K. if they do tech 6K beats out jabs.
 

Supersonic

Member
one that i have been using is:

after CB,:3::3::K:,:4::K::K:,:8::K:.
on mid weights you can pretty much mash it out, but on lights the combo is closer to that of a frame link. without latency, i always try to time it by where their knees are to Rigs face.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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