DR2K
Well-Known Member
Netcode froze on me again. Had time to think.
What was the logic here? Like when I'm launching some one and my juggle is getting near a wall, they'll either land on it half way through my string and end it or bounce on the side of wall far away. In VF5 or Tekken the games give you a special bounce to countinue the combo and make it really hurt.
Maybe it's because I've been playing legitimate fighting games lately, but a lot of DOA5 just doesn't make any sense.
What was the logic here? Like when I'm launching some one and my juggle is getting near a wall, they'll either land on it half way through my string and end it or bounce on the side of wall far away. In VF5 or Tekken the games give you a special bounce to countinue the combo and make it really hurt.
Maybe it's because I've been playing legitimate fighting games lately, but a lot of DOA5 just doesn't make any sense.