Alright, so EmperorCow has brought something very important to my attention about Ayane's changes in 1.04.
"2H+K, 6K2K, PP6K2K, 3PK, 33P2K: Counter Hit and above advantage changed from +23 to +18F".
She does have tools to stay in the threshold, but most are her mid punches, only one solid mid kick while facing forward (3K, BT6K for sitdown stun) for mix up, outside of stun > launch (while stun > launch is solid, it's not her only way to net her damage). She would be losing lows that generally are favorable for threshold for her, which is actually quite a blow to her tools for Critical stun threshold.
I wasn't thinking about that as much until he mentioned this to me, now that I actually think about it, it actually is a pretty nasty nerf. This makes her 6K2K less effective if 6K2K hits because players will just stagger out of it and she'll lose her reward. This is not good for the character at all.
If 2H+K, 6K2K, PP6K2K, 3PK, and 33P2K are all +18, this literally means that Ayane has nothing guaranteed after stun on the fastest stagger escape. Meaning there is no reward for landing a neutral or counter hit, at all. She won't be able to land a neutral P, 6P or 6K at all anymore as a mix up. That's bad.
What I propose we do about this; I'll send a tweet to Shimbori and Team Ninja on Twitter, then I will need all of you to retweet my tweet to both Shimbori and Team Ninja. EmperorCow said that if more Ayane players voice our opinions about this, then the possibility of that change will NOT actually stick and her +23 on stun will remain. Shimbori often listens to EP (he's the reason why Ayane has her back turned Critical Burst), so the chance of this being successful are quite high.
I want everyone to tweet this bit here; Ayane's 2H+K, 6K2K, PP6K2K, 3PK, 33P2K should retain their +23 advantage in stun. +18 would give Ayane no reward on stagger.
Retweet that to Shimbori AND Team Ninja, in seperate tweets. Please spread the word about this so that we'll have success folks. The character is truly fine as is, and has no actual reason to recieve anything that's going to hurt her game in the long run.
Their Twitter pages;
https://twitter.com/shimbori_x
https://twitter.com/TeamNINJAStudio
"2H+K, 6K2K, PP6K2K, 3PK, 33P2K: Counter Hit and above advantage changed from +23 to +18F".
"it seems that the 2H+K nerf not only affects her frames in stun .. but also the fastest SE frames
this means that the 6P and standing P after it may no longer be as guaranteed as they are
in my opinion I think thats a massive nerf
and it will hurt her quite a bit
especially since she doesnt have many tools to expand stun"
She does have tools to stay in the threshold, but most are her mid punches, only one solid mid kick while facing forward (3K, BT6K for sitdown stun) for mix up, outside of stun > launch (while stun > launch is solid, it's not her only way to net her damage). She would be losing lows that generally are favorable for threshold for her, which is actually quite a blow to her tools for Critical stun threshold.
I wasn't thinking about that as much until he mentioned this to me, now that I actually think about it, it actually is a pretty nasty nerf. This makes her 6K2K less effective if 6K2K hits because players will just stagger out of it and she'll lose her reward. This is not good for the character at all.
If 2H+K, 6K2K, PP6K2K, 3PK, and 33P2K are all +18, this literally means that Ayane has nothing guaranteed after stun on the fastest stagger escape. Meaning there is no reward for landing a neutral or counter hit, at all. She won't be able to land a neutral P, 6P or 6K at all anymore as a mix up. That's bad.
What I propose we do about this; I'll send a tweet to Shimbori and Team Ninja on Twitter, then I will need all of you to retweet my tweet to both Shimbori and Team Ninja. EmperorCow said that if more Ayane players voice our opinions about this, then the possibility of that change will NOT actually stick and her +23 on stun will remain. Shimbori often listens to EP (he's the reason why Ayane has her back turned Critical Burst), so the chance of this being successful are quite high.
I want everyone to tweet this bit here; Ayane's 2H+K, 6K2K, PP6K2K, 3PK, 33P2K should retain their +23 advantage in stun. +18 would give Ayane no reward on stagger.
Retweet that to Shimbori AND Team Ninja, in seperate tweets. Please spread the word about this so that we'll have success folks. The character is truly fine as is, and has no actual reason to recieve anything that's going to hurt her game in the long run.
Their Twitter pages;
https://twitter.com/shimbori_x
https://twitter.com/TeamNINJAStudio
Last edited: