Heya! Onryoki here with another Raidou thread. This thread serves as purpose to discuss anything related to Raidou's gameplay.
So, a little about Raidou. Just as in DOA5 Raidou is a heavyweight character mixed with some fast deep stun moves on neutral hit. Raidou is a very strong character that does a ton of damage in his combo's and throws. Here are the changes that Raidou has undergone during the transition from DOA5LR to DOA6.
- Raidou now has a new , it no longer leaves Raidou backturned and is also his highest launcher.
- and are removed, in DOA6 he no longer has these moves.
- / this is his new sidestep attack, it's fast and knocks back, but is very unsafe.
- this is fatal rush, it's a slow powerful string that causes a fatal stun. the first hit tracks and guarantees a back turned combo.
this is his breakblow, it's a powerful mid punch attack that is + on block. even though this move is on + on block it can be sidestepped, thrown and held by regular and breakholds.
- no longer knock back but causes a stun.
- he has a new and string.
- Serves as an air throw and offensive hold now.
These are the changes that i've found. If i made some mistakes please tell me so that I can edit my post, with that being said. Let's discuss!
So, a little about Raidou. Just as in DOA5 Raidou is a heavyweight character mixed with some fast deep stun moves on neutral hit. Raidou is a very strong character that does a ton of damage in his combo's and throws. Here are the changes that Raidou has undergone during the transition from DOA5LR to DOA6.
- Raidou now has a new , it no longer leaves Raidou backturned and is also his highest launcher.
- and are removed, in DOA6 he no longer has these moves.
- / this is his new sidestep attack, it's fast and knocks back, but is very unsafe.
- this is fatal rush, it's a slow powerful string that causes a fatal stun. the first hit tracks and guarantees a back turned combo.
this is his breakblow, it's a powerful mid punch attack that is + on block. even though this move is on + on block it can be sidestepped, thrown and held by regular and breakholds.
- no longer knock back but causes a stun.
- he has a new and string.
- Serves as an air throw and offensive hold now.
These are the changes that i've found. If i made some mistakes please tell me so that I can edit my post, with that being said. Let's discuss!