Rikuto
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  • PSN... is so.... barren.... sigh.
    Rikuto
    Rikuto
    I've had my consoles on side-by-side several times and thats pretty much never the case Raansu. The only thing I can think of is some of the xbox guys jumping over to PSN for the patch. I pretty much refuse to play on xbox right now.
    Raansu
    Raansu
    I search for lobbies on both consoles and on average there are only 5 or so lobbies, usually less. Ranked on the ps3 takes forever and on the 360 the majority of the time I'm fighting the same 2-3 people over and over again. Online is pretty dead.
    Rikuto
    Rikuto
    When you compare it to any other fighter that isn't capcom, not really no.
    lots of weird stealth nerfs but the buffs are fucking insane.
    Doug Nguyen
    Doug Nguyen
    I heard Lisa got a lot better. And Busa got some pretty good limbo stuns as well.
    Bayman and Rig got fucking buff.
    Zeo
    Zeo
    Rig is a monster now. Can't wait to get my hands on him.
    MrMoon360
    MrMoon360
    When I read Bayman's patch changes, I literally said, "Dear God, no. Buffs?!!"
    annnnd bayman got stealth nerfed.
    Rikuto
    Rikuto
    Lack of guaranteed ground throws off of juggled opponents.
    Chaos
    Chaos
    Oh thats what it means. Why they nerf it?
    Rikuto
    Rikuto
    System change, not a bayman specific change. Couldnt tell you why, though I expect somebody did it in reaction to the helena situation without fully understanding the problem there.
    Don't post dumb threads, and I won't lock dumb threads. Pretty simple, people.
    WebHead
    WebHead
    also if u make too many threads like I did they take away ur feature to create them hahahahaha
    i wont to know rikuto can me and u fight again on ps3
    Rikuto
    Rikuto
    its possible... i need to hook up my PS3 again at some point. usually do this once or twice a month for a couple days.
    How would you feel if I told you Ayane had guaranteed force techs off everything forever?
    X
    XDest
    If 66KK4 is blocked, I'm still in great shape. I guess all of this still needs more testing with real opponents, something I don't have any time for right now.
    Rikuto
    Rikuto
    That setup is still gold honestly. It wont have the full desired effect against someone with an 11 frame mid, but against most people... yea.
    X
    XDest
    Exactly what I was thinking. If somebody can't beat out 66KK4 BT 2P on block it's pretty good. And the only way to do that is with an 11 frame mid. 66KK4 isn't really amazing on its own, but it always has potential in resets.
    Thumbs are bleeding. Damn Akira to hell.
    Zeo
    Zeo
    It gets easier. I play him on pad. The knee is a pain but aside from that it's not that hard.
    ScattereDreams
    ScattereDreams
    ugh you crazy risk takers playing Akira on pad.
    Raansu
    Raansu
    I can't picture you using Akira...Just doesn't seem like your play style. But I highly suggest using an arcade stick if you play Akira lol.
    Apparently the HALO 4 competitive community hates its own game more than the DOA 5 community does. That's... interesting.
    Rikuto
    Rikuto
    Indeed. Honestly right now this is the closest to halo 1 it's ever been. You'd think more people would appreciate that.
    Raansu
    Raansu
    I haven't really checked out much of the MP. SP did have a lot of the Halo 1 vibe to it, though I was sad to see they removed health again. I felt Reach was pretty close to Halo 1 MP. Wasn't a fan of the "loadouts" though.
    Rikuto
    Rikuto
    Loadouts don't bother me really. The weapons are all balanced pretty well for the most part, and this just makes it less like an arena run-and-gun game which i was never really a fan of on that engine. Ordinance is kind of dumb though. That's just adding a random factor to a game and I'm never a fan of that.
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