My favorite thing is getting called a turtler for knowing how to properly utilize my block button. Like im supposed to just let you hit me and pay no mind to defense at all. The mindsets of some of the people who play this game online amaze me.
Not really. Not that the old design was bad per say but compared to the new one introduced in 5, it pales in comparison. They need to keep it just like this for all future games. Makes the characters look more like people and less like dolls.
I would definitely love more ninja outfits for Kasumi. In fact outfits tailored more the characters' personalities would be much better than some of the fetish stuff. That's definitely something we need a little less of.
This thread is immensely useful especially for me since I feel that machup knowledge is one of my weaker points. I'll gladly contribute more as I learn more myself.
This thread is always good for a laugh. I only seem to get the typical players who want to make fun of me for actively using defense when I play. None of these really funny ones actually happen to me.
When approaching with Kasumi it usually depends on my opponent. If they are trying to catch me coming in and whiffing moves, 66K and 66P all the way. Other than that, I like to use 6PK a lot due to the range of it and the fact that its safe. 3K is also good for this. But I tend to weave in and...
Great thread. Some of these things I really didn't know. It may not be much but I'll try to share what I know about my characters:
:kasumi:
Kasumi has very fast punches up close and her ability to mix up is really good. But as she is very unsafe, if the player isn't free cancelling A LOT you...
This was actually a very good read. I feel like proper spacing ends up flying over A LOT of player's heads. It's something I've been trying to improve on because I feel it can apply to not only DOA but to fighter's in general.
I usually have more luck with throwdowns. Sitting in training mode practicing and taking throwdowns gets me many more matches than going to ranked match.