It is no use @Crazy_Chin_Guy , it doesn't matter that the game will give you plenty of mechanical options and elements to deal with a situation, where some people will find that something better suits them, if it is not "practical" to @Lulu means that it is useless and doesn't work.
Getting The Materials is determined by RNG... it could take minutes or it could take hours.
Plus its Grinding.
@Sotherius
LoL... have you even watched other people play this thing ? The only options are either you summon help or you exploit the AI's pathing constraints and other cheese methods. This isn't something that people want to do its something they're forced to do after dying so many times.
I did, and i still disagree with you, because i don't care how others play a game, even less about the playerbase that don't care about learning more than the basics of a game.
And that is because dark souls is not even a deep game or anything like that, you would cry if you had a tour on actually interesting action games.
Another thing about DS1 was parry timing was similar to roll timing so pretty much any enemy you could evade was also an enemy you could parry on the first attempt.
Because the Timing is so different and delayed in DS3 you have to use completely different timings for rolling and parrying... infact some attacks have to be Parry as soon as you see the enemy flinch, this just sets you up to get hit by slow attacks.