that's some standardization i would be totally fine with, I understand DOA likes to do things differently but sometimes everyone does things a certain way cause it just makes sense
Just grabs from neutral. This isn't Tekken or SoulCalibur where grabs are just there to make sure the opponent is paying attention and rarely connect consistently at high level. Throws are very important to how DOA operates especially with reset throws and severe throw punishment damage. OH's should also not be breakable or throws on a backturned opponents.