B-b-but I watched the Core-A video regarding rollback and I follow Sajam on youtube, so I'm basically an expert with a clear understanding of how online infrastructure works!
I wish people like human013 would understand that so they can stfu making a tweet about it every other day as if they're suddenly the rollback expert xD
For the record, i'm not throwing shots at anyone in particular. Whatever gripes you all have with each other on here is none of my business; but i am tired of seeing this topic in status updates, youtube, and twitter. Naturally, every one wants an offline experience online, but people need to be realistic and let the devs do their jobs and stop putting pressure on them.
kek
imagine still defending the lack of rollback knowing that the fucking indie pony fighting game developers were able to add it to their game with zero budget lmao
damn it's true that fighting game players love eating shit LUL
And I guess its true FG players are some of the whiniest people to exist. Imagine being à grown man, triggered over roll back. Do you wear pampers and suck on pacifiers too?
TBH fighting games should've have had or attempted rollback since 2014-2015-ish back in generation 8. Killer Instinct has had solid rollback netcode, since when? 2013? If fighting games keep acting behind the curve compared to other more popular genres, they'll continue to be behind the curve going into the future. Japanese FG devs still need to step their shit up, and continue doing so.