Whats even more confusing is The Souls games aren't even difficult (not even alil bit) so how can the difficulty pull you in if the difficulty never existed in the first place ?
The "difficulty" of the Souls games is meant to pull you into the community more so than the world. The argument for the latter is that it's meant to instill a feeling of hopelessness and despair, which matches the tone of the in-game world. In reality, its primary function is to encourage its fans circle jerk each other for thinking they belong in an elite club of hardcore gamers.