synce
Well-Known Member
Let me know if I missed anything or made an error
BUFFS
now launches
70 dm → 75 dm
62 dm → 68 dm
Less recovery on some FLT transitions
NERFS
+8F → +3F on block*
All variants of +8F → +3F on block*
All variants of +0F → -3F on block
10F OH → 7F throw
70 dm → 60 dm
less evasive
FLT range decreased
0(18)12 → 0(12)18; now blockable**
0(18)12 → 0(12)18; now blockable**
Now the lightest character in the game
MISC
new high stun extender
FLT new high launcher
:[[p+k]]: new power launcher
FLT collision detection glitch fixed
tracking glitch fixed
string extended
more reliable as juggle
Red costume's lighting changed
New purple costume
New victory pose
*Guarantees FLT on hit
**Gives +17F on block
BUFFS
now launches
70 dm → 75 dm
62 dm → 68 dm
Less recovery on some FLT transitions
NERFS
+8F → +3F on block*
All variants of +8F → +3F on block*
All variants of +0F → -3F on block
10F OH → 7F throw
70 dm → 60 dm
less evasive
FLT range decreased
0(18)12 → 0(12)18; now blockable**
0(18)12 → 0(12)18; now blockable**
Now the lightest character in the game
MISC
new high stun extender
FLT new high launcher
:[[p+k]]: new power launcher
FLT collision detection glitch fixed
tracking glitch fixed
string extended
more reliable as juggle
Red costume's lighting changed
New purple costume
New victory pose
*Guarantees FLT on hit
**Gives +17F on block
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