Any Tips for her ground throw?

jjinkou2

Well-Known Member
Paris (France)
Main Character
Kokoro
PSN ID
lilipulse
#1
It seems that everybody and their mothers can escape my mila ground throw (the :P: after :6::6::t: never register). I'm losing every mini-game.
I can do it against the CPU with Fast escape but i can't do it on fastest.

Can anybody give me a tip when to hit :P: at the right time ? I tried listening what she says ("let's go" or "i ke ho") but that's not really constant.
 

Giannola

Well-Known Member
NYC
Main Character
Leifang
#4
The throw follow up does more damage than 1P and a break. So my thinking is if your opponent shows that they are good at breaking the punches go for the t follow up. You'll get a little more damage than You would if they broke the punches. Especially against 9 frame jabbers cause if they break the chain you're at neutral against a faster character.
 
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