They've done all those except adding to the story during 5's lifetimeSupporting for 4 years is one thing. Secondly, fighting game is timeless.
And also, to have 95% of 4 years only to be used for release costume DLC is pure insanity. They could have actually extending the game with new modes, new short stories, new stages optimized for both tag and solo, new attack moves, etc.
They've done all those except adding to the story during 5's lifetime
i get it why they don't add new story because it doesn't make no sense to add to supposedly dotted timeline story.
why don't they copy SF story mode. make individual timeline for new character without disturbing the main storyline
I hope for 6, the still keep the current chapter based story mode for some characters (mainly the main 4 ninjas as usual) but reintroduce the old story mode from previous games where playing thru arcade mode gives the occasional cutscene per character to tell their own story but done in such a way that we have a cannonical outcome to each fight and have a special CG ending for each.That way, new characters added in as dlc (which is inevitable) gets their stories explained without getting in the way of the main story.
I never said they never did what I wrote. My point was that they should have focused on developing that and beyond, rather than putting costumes as their primary idea of add-on.They've done all those except adding to the story during 5's lifetime
I never said they never did what I wrote. My point was that they should have focused on developing that and beyond, rather than putting costumes as their primary idea of add-on.
Based on your wording that's the impression I got.I never said they never did what I wrote. My point was that they should have focused on developing that and beyond, rather than putting costumes as their primary idea of add-on.
I think DOA6 needs a chapter story and an arcade story to get to know the characters. It would help people who are new to DOA to understand the story.
That would be so much better.Yeah I'm hoping for this.
A chapter story focusing on the more serious aspects of the story like Kasumi and Ryu etc trying to stop Donovan and fighting Christie etc.
And an arcade mode with an ending for every character so that random characters like Marie who might otherwise just be standing behind Helena the whole time can get story time as well.
Even if they somehow made it that every character got a chapter in story mode regardless of how relevant they are I still think there should be individual arcade endings. So that when a dlc character comes out they won't have a chapter in story mode but can at least have an arcade ending to give some info on them.
We need a Story DLC where Christie wins at least for once.
That would likely result in her killing someone. So long as that someone is either Jann (the bastard) or Marie I'm totally fine with that. It would certainly make her a more credible villain.