Immortal Ninja
Member
DOA5LR Raidou Mix-Ups & Frame Data Complete
Moves marked with are Tracking
Critical Burst | Side-Steps | Power Blow | Power Launcher |
[-8] 20 (2) 29 Mid P | [-8] 27 (2) 23 Mid P [-4] 30 (2) 33 Mid K | [+16] 2.88m 40 (2) 36 Mid P | [-12] 40 (4) 38 Mid P |
Neutral Stuns | Neutral Launchers | Force Techs | Wall-Hits |
[-8] [+26 > +18] 12 (2) 23 High P [-5] [+20 >+12] 18 (3) 28 Mid P [-5] [+36 > +26] 14 (2) 23 High P [-10] [+19 > +11] 15 (3) 28 Mid P [-13] [+20 > +12] 16 (2) 29 Mid P [-10] [+19 > +11] 18 (3) 29 Mid K Crushes [-16] [+12 > +5] 22 (4) 30 Low P [-13] [+16 > +9] 24 (4) 26 Low K [-16] [+17 > +9] 25 (2) 32 Low K | Neutral Launchers N/A Stun Launchers [-14] 15 (2) 25 Mid K [-13] 17 (2) 27 High K [-18] 21 (3) 28 Mid P | 16 (2) 29 17 (2) 4 (2) 23 22 (4) 30 24 (4) 26 25 (2) 32 Ground Hits 13 (2) 21 17 (2) 25 | Neutral Wall-Hits [-2] 18 (2) 31 High K [-5] 18 (3) 28 Mid P [-10] 18 (3) 29 Mid K Stun Wall-Hits [-11] 13 (2) 27 High K [-10] 17 (2) 25 Mid P [-12] 19 (2) 28 Mid K Knockback Moves (Rope Hits) 4.0m |
Neutral Mix-Ups | Neutral Combos | Wall Mix-Ups | Wall Launch Combos |
[16] [12] [ ] [ ] [14] [14] [5] [11] [12] [5] [9] [14] [ ] Counter Hit Mix-Ups [18] [17] [20] [15] [ ] | [ ] [ ] x3 [ ] | [19] [9] [5] [10] [13] Counter Hit Mix-Ups [23] [12] | [ ] x3 [ ] [ ] |
Throws | Special Throws | Counters | Punch Strings |
Rasetsu-Sho [5f] Mugen-Raimei-Kyaku [7f] Oboro [10f] Tenho-Gorai-Sho Beast Fang [5f] Crouching | Offensive Holds Neck Hang [17f] Jinrai-Horaku [30f] Jinrai-Jinpusatsu [30f] Raidou Bomb [10f] Crouching Wall Throws Jinrai-Hokai Ceiling Throws Tengeki-Gorai-Sho Back Throws Dangerous Back Drop [5f] Reverse Beast Fang [5f] Crouching | High Punch Taizan-Hosui High Kick Yosoku-Tenha Mid Punch Ryukei Mid Kick Heel Edge Low Punch Deep the Dragon Low Kick Sohaku-Shu Jumping Punch Suibo Jumping Kick Buzz Crush | [-1] 11 (2) 13 High P [-13] 17 (3) 33 Mid K [-8] 11 (2) 20 High P [-12] 18 (2) 25 Mid P [-11] 14 (2) 21 Mid P [-11] 16 (2) 26 Mid P [+8] 39 (2) 26 Mid P [-13] 17 (3) 33 Mid K [-12] 14 (2) 22 Mid P [-10] 15 (2) 25 Mid P [+2] 30 (4) 30 Mid K |
Single-Hit Guard Breaks | String Guard Breaks | Safe Moves | -5 |
[+14]Projectile 62 (1) 0 (18) 22 Mid P [+4] 40 (3) 24 Mid K [-2] 18 (2) 31 High K | [-11] 15 (2) 23 Mid P [-10] 17 (2) 25 Mid P [-4] 19 (2) 33 Mid K [-16] 22 (4) 30 Low P [-5] 27 (3) 33 Mid P [-10] 13 (2) 24 Mid P [-3] 23 (2) 32 Mid P | [-3] 23 (3) 23 Mid K [-11] 13 (2) 27 High K [-4] 23 (2) 27 High K [-14] 15 (2) 25 Mid K [+0] 25 (3) 39 Mid P | [-5] 14 (2) 23 High P [-5] 18 (3) 28 Mid P |
-6 | -7 | -8 | -9 |
[-6]Electric Punch 14 (3) 23 High P | [-7] 15 (2) 23 Mid P | [-8] 12 (2) 23 High P | [-9] 15 (2) 23 Mid K [-11] 24 (3) 27 Mid P [-9] 17 (2) 25 Low K |
-10 | -11 | -12 | < -12 |
[-10] 15 (3) 28 Mid P [-10] 18 (3) 29 Mid K [-17] 19 (3) 33 Low K [-10] 18 (3) 29 Mid K | [-11] 14 (2) 26 Mid P [-11] 14 (3) 23 High P [-11] 17 (2) 31 High K | [-12] 14 (2) 25 Mid K [-12] 19 (2) 28 Mid K | [-13] 16 (2) 29 Mid P [-18] Back Turn 21 (3) 28 Mid P [-13] 17 (2) 27 High K [-13] 17 (2) 4 (2) 23 Mid K [-31] 12 (5) 54 Mid K [-18] 20 (3) 39 Mid K [-13] 24 (4) 26 Low K [-16] 25 (2) 32 Low K |
Stance Transitions | Stance Moves | Back Turn Transitions | Back Turn Moves |
N/A | N/A | [-18] 21 (3) 28 Mid P | [-2] 12 (2) 18 High P [-5] 12 (2) 25 Mid P [-9] 14 (2) 27 High K [-13] 15 (3) 29 Mid K [-5] 14 (2) 20 Low P [-14] 18 (5) 27 Low K |
Ground Attack
Fumi-Tsuke
Pounce Attack
Oni-Fumi
Taunts
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