P+K in Dragon Stance is cb, 6p+K will give you the same thing, the best time to use it would be to provide follow ups to the moves it comes out of, and to make a change up when things like 6PP and 6PK aren't landing anymore.I'm finding problems implementing Dragon Stance into my gameplay with Jann Lee, I know 6P+K from it is a CB but it's very difficult to land it sometimes. Any good strings, set-ups or strategies¿
I thought about it and tried putting it to test in real matches a while ago but I never managed to get the timing right to get into dragon stance right at the beginning of the round.I have this other theory. Jann Lee has a taunt, that puts him into Dragon Stance. That being said if you pull out this taunt at the beginning of a match, you might be able to beat Kasumi or Christie to the punch(or atleast trade hits), this is risky I know, but this can work for anyone, 10 frame jabbers will be beat out at everything, and 11 frame jabbers can forget about it. Also his mid punch from is 10 frames. That means you'll beat any mid that they attempt to throw at you as well as probably trade hits with a 10 frame jabber, for probably more damage. This could be revolutionary if it's true. I'll test it.
P+K in Dragon Stance is cb, 6p+K will give you the same thing, the best time to use it would be to provide follow ups to the moves it comes out of, and to make a change up when things like 6PP and 6PK aren't landing anymore.
I'll come to you with more strategies if someone doesn't beat me to it, but 6p4 is a vital piece to your arsenal. The move is great, only stuns on counter but even still this opens up a plethora of options to mix up the opponent.
I have this other theory. Jann Lee has a taunt, that puts him into Dragon Stance. That being said if you pull out this taunt at the beginning of a match, you might be able to beat Kasumi or Christie to the punch(or atleast trade hits), this is risky I know, but this can work for anyone, 10 frame jabbers will be beat out at everything, and 11 frame jabbers can forget about it. Also his mid punch from is 10 frames. That means you'll beat any mid that they attempt to throw at you as well as probably trade hits with a 10 frame jabber, for probably more damage. This could be revolutionary if it's true. I'll test it.
I think this was the intention of the taunt getting dragon stance properties, but I can't be sure. The thing is since it's so unsafe raw, there doesn't seem to be any other way/use for it.I never thought about using the taunt at the start of the round. I'll give it a try tonight when I get home. Not sure how many frames the taunt is but I hope its not to long.
I think this was the intention of the taunt getting dragon stance properties, but I can't be sure. The thing is since it's so unsafe raw, there doesn't seem to be any other way/use for it.
I've given it multiple tries, but I've never gotten a trade of hits between Kasumi or not, either she wins or i win... ? I wish we could have bots test this so they could both go for it, at the exact frame that the match starts.
True that, I was online when I tested it so it gave a small bit of delay so, anyway yea this can be a destructive tool against kasumi at the beginning of the round, even though it still is about mind games.I keep doing the taunt to early. For whatever reason if you do it at the start of the round and pressing anything (or hold down for to long) you will cancel the stance. I'm going to work on my timing today.
Hey guys on the topic of pre match taunts I just discovered that if you do Jann's regular "Whataa" taunt prior to the start of the match you crush all PPP strings and can go directly into his rising 46P dragon fist.
Dont know if thats new but its pretty reliable and the timing doesnt even seem too tough.