Kronin
Well-Known Member
Or for not taking it too much seriously...
Some days ago I stated that I was working on a new design for Ein, something that hopefully will be able to be presented in a future contest for Last Round addressed to the fans and their creations.
Like many - if not all - the fans of Ein around FSD, I'm of the opinion that the vestiary for Ein is truly lacking in DoA5, or at least seems to have lost part of the vibe presented in DoA2 and DoA4. Being a big fan of the character and wishing to be helpful for other people like me, my purpose it's the one to create something that could be appreciated for the majority of them. Having heavily failed in the first contest, I'm trying to do a second attempt, this time looking more actively for suggestions from the fans (and not only) of Ein.
Without losing other time, I made a collage of my design and the details related to it:
(PS: the "revengeance" word in the tiitle is just for the lulz so not take it seriously XD; like I already said various times, I think to understand even too much well because TN didn't choose my design in the 1st contest).
I need to spent some words about the design: I don't do it because I think to have created what a masterpiece, but just for being more able to make understand the choice done, in the hope to share better the reasons for me to do something rather than another one helping later the eventual discussion on it (all things that I can't communicate only showing my concept for Ein).
By the way if you don't want read anything you can jump directly to the real important part is the second one "2. Clarifications on the design" giving explanations about it, and then read the conclusions.
1. The general idea:
Many people are of the opinion that Ein is lacking of a true casual outfit in the DoA5 series (excluding his inconical C1, the outfit from the casual pack - that I like - appears to be too much peculiar for being considered "casual"). For this reason I believe that the efforts should be addressed for giving to him something of this kind.
This design is close to something already presented to the community from the user Tyaren:
This is not coincidential because I agree with what he said about Ein deserving an outfit in style with his past ones but at the same time renewed for appearing more contemporary and not 80/90 ish. His representation of an Ein in Jeans and a Biker Jacket is surely not the only solution possible, but definitely one of them (at least in my opinion, I'm doing this thread just for being disproved if this is the case).
However I want indicate that I didn't reach a solution similar to Tyaren's design starting from his outfit, rather instead trying indeed to rielaborate some of Ein's past ones.
Finally, as last source for my design I've to add my entry for the contest of designs hold from Anthony Birraux "Show the love", where I presented an idea close to my original one for the first contest, then discarded in favor of something more "crazy". Indeed this last design (EDIT: "Revengeance" as named from Kwon XD) want also be a sort of evolution from the one below:
(Don't make case to the combo hood + buttons, this is clearly a conceptual mistake)
This design is close to something already presented to the community from the user Tyaren:
This is not coincidential because I agree with what he said about Ein deserving an outfit in style with his past ones but at the same time renewed for appearing more contemporary and not 80/90 ish. His representation of an Ein in Jeans and a Biker Jacket is surely not the only solution possible, but definitely one of them (at least in my opinion, I'm doing this thread just for being disproved if this is the case).
However I want indicate that I didn't reach a solution similar to Tyaren's design starting from his outfit, rather instead trying indeed to rielaborate some of Ein's past ones.
Finally, as last source for my design I've to add my entry for the contest of designs hold from Anthony Birraux "Show the love", where I presented an idea close to my original one for the first contest, then discarded in favor of something more "crazy". Indeed this last design (EDIT: "Revengeance" as named from Kwon XD) want also be a sort of evolution from the one below:
(Don't make case to the combo hood + buttons, this is clearly a conceptual mistake)
2. Clarifications on the design
The design so far is not colored because I wait before to do it to finalize it (through this thread). Being my drawing skills poor and not the best for a scanned art, surely some details are not so clear. For other elements I think to add some brief description that could end to appear in the final entry when ended.
- Jacket + Shirt: I used a jacket leather slevess, under it there is a shirt with half sleeves. This is a key element of the design and at this step of the development I'm not sure how much is clear from my drawing, so I thought to clarify it. The shirt is the part of the outfit indicated from the red color:
- Eagle on the back: This is the only thing of my previous design where I'm completely satisfied of the outcome, I think that it ended very good and if possible I would like to see it on a design of mine.
Originally thought as a modernish medieval arms, I reahed the conclusion that could work pretty well even as stampo of a biker jacket. The golden color is only temporary, not sure about the final one.
- Necklace: Not very much to say about it, this is just Htiomi's trademark eagle. When I created my design I thought in the beginning to use it, I like the symbol and and the idea to unite together the two characters from this common element. Later I decided to go with an personal idea from me, but in part I still wished for using it. I tried to come with a middle way in this design.
- Buckle: Having just over it the connected Jackes' belt of the jacket, for avoiding a visual repetition I thought to put on the jeans a metal kind of (I think that the correct name should be "Sporty Belt"?), surely more modern being this the purpose of the outfit.
The drawing on the buckle (that in my mind should end to be high ground or engraved in the plaque) is not an "E" but a "stilish" lowercase Epsilon, an obvious reference to the role fo the character in the plot of the game. Not sure if my drawing of the letter works well.
- Gloves: The gloves are a simplification/redesign of real Pro MMA that I saw in this picture.
I wanted give to Ein something different from what usually wears Hitomi or Jann Lee, but at the same time neither the classic Karate mitts (I mean the ones close to the boxing gloves). Even not being specifically designed for Karate, I thought that they could works pretty well for Ein, at the same time appearing even stilish in comparison with the rest of the outfit. Of course I'm here also for hearing what you think about this.
- Chains: This is the element that I like more in the casual DLC outfit for Ein, and that I saw has old origins for him (as you can see in the official concept of his with "disco outfit" XD, originally it was thought with them). Surely I would like to see it again in another casual one, even better if the chains could get a good big movement during the gameplay (unlikely).
I added the particular of the zoom on the rings for making clear how the "circle ones" are smaller compared to the "rectangular ones", but overall for making sure that everything is united between rings (in the main front and back view could be thought that the rings are uniteds between "long vertical metal plaques", I can't explain myself better, sorry). Not a must have for the outfit, but I wanted be sure to give the correct image of what I was thinking.
- Lapel: Exactly as for the Jacket/Shirt, I'm not sure how much is clear that the jeans end with a lapel (I represented the other side of the side of the jeans seam even on them). They could appear slighty bigger than the usual, I admit that for them I was inspired to the exaggerated elements that sometimes are visible in Japanese animated works.
- Coloring: I have a few general ideas for it (for example I would like to give to the jeans a discolored effect - if able to do it), but in definitive I will think to it when the idea of the outfit will be finalized.
3. Discarded ideas
Strangely enough for my standards during the development I come with many ideas, anyway many I ended to discard many of them. For mentioning only the most important ones, they were almost all related to the top of the outfit:
- Open jacket: Originally my idea for the jacket was the one to make it open, not only because usually this is considered a "cool" style XD, but also because like Shiranui said me, this is a simple trick for adding more variety and color to your design through the showing of the shirt below. But in the end I decided to not go for it just for getting more variety possible from other similar outfits already appearing in the game: Jacky and Jann Lee are kind of guys very close to Ein's character for personality and both of them are shown wearing jackets in this way, so I opted for a different solution.
- Jacket with sleeves or half sleeves: Idem, same reasoning already done for the previous point. I've to say anyway that a jacket with long sleeves would be able to make this design more different than Ein's C1.
- Additional belt on the collar: Not always, but some leather jackets (even sleeves ones) own a belt (with a standard buckles or "pressing buttons" system) on the collar of them. Of course just for a fashion choice, not because really functional:
I would have liked to add it, but I thought that maybe I would have created useless clipping including them, so in the end I removed this element.
- Last Round text / Jacket's backside: Following the original idea of the open jacket, my plan was to put on it a stamp saying "Last Round" (using the original logo of the game or texting it in another font), in perfect parallel with the "Hardcore" text on Ein's new outfit for the PS2 remake, then translated even on DoA2U with its remake. Closing the jacket and making his shirt invisible, I thought that I could add it on the back together with the eagle, seeing how many jackets have effectively text accompanying stamps. However in the end I abandoned the idea because I believed that there were already too much symbols in this design on the stamp, on the necklace and on the belt. Even so I'm not sure if the only eagle is enough to stay alone on the backside of the jacket.
- Bandages on the arms: After getting the decisions over mentioned, the problem remained how to show Ein's arms. I wanted avoid all the cuffs worn from Ein in DoA2 for keeping more originality and I thought that could be a good idea to make wear him bandages (something that many fans liked in Ein, wishing him to wear it again in his Gi outfit; more I don't think that it's a case that even his fan design for Last Round include them). Anyway when I draw them on Ein I thought that they appeared a little off, giving the image of a "raw warrior" that fits well with fighting uniforms or "street looks" as the shirtless Jacky in his fan design, but not so much with something more elaborated like this design.
- Triple chain: My design for Anthony contest had three chains, but in this design I thought that they could have "wighted" the outfit, in addition to eventual problems of clipping, so I reduced their number to two differentiating each other.
- Ruined stamp for the Jacket: This is not properly a discarded one but more a technically very doubtful: always related to the backside eagle logo, if being able to do it with the colorization (and I don't think so), I would like to give to it the effect of a ruined stamp that lost part of his pieces and that doesn't own an homogenous color but small cracks: the "Hardcore" text in the Ein's old outfit (the DoA2U remake version) or the "Last Round" logo can give an idea of what I mean for final outcome. If you appreciate the idea I will try to go with something similar if I will be able to get a good and realistic effect for it, but I don't have big hopes.
Conclusion (also known as "tl;dr" XD):
As anticipated in the beginning, the purpose of this thread is to get from Ein's fans, passionate designers of the community and in general from the fans of the game interested in giving to Ein an outfit more close to his persona, advices or suggestions for achieving it. I have in mind some names of users that I would like to hear about the argument, but I would like avoid to mention them for fear to give the impression that I'm not interested to the opinions of the other ones.
I created an outfit like basis (under the assumption that was a right one) for favouriting this process, but everything in my design can be subject to changes or alterations in any measures. I can only share my vision but I need to get even the one for others for realizing something able to appeal everyone.
The only thing that I would like clarify is that:
1) I hope to get honest opinion from everyone, so if you think that something sucks say it without problems, this is the only way for improving without getting false expectations;
2) Like everyone, I can't satisfy everyone but just trying to do my best for the majority. So if I should receive opposite suggestions, of course it will be impossible for me to follow both of them. After all I hope that in similar cases discussions on the subject should help to take decisions on similar things.
Of course it's also pretty possible that my design in its current shape can be already more than good for almost everyone interested... but considering my previous works I really doubt about a similar evenience XD
PS: Of course I opened the thread for discussing my design, but the general purpose of this topic is to find some great alternatives for Ein able to be presented sooner or later to Team NINJA in a new general contests design, or at least that could be found appreciable for someone wishing to make mods of them. So if someone have personal ideas for outfits for Ein is more than free, on the opposite invited, to post them here for discussing them too with everyone (if he wish so).
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