CONGRADULATIONS !!!
I drop alot of characters because I can't do their challenges. Eliots and Gen Fu's ones annoyed me the most because they both have the exact same problem, they want you to perform an extremely amiguous command multiple times in a row..... in a juggle.
and that hint they left at the bottom didn't help at all, if anything it made it worse. I don't know how Sweet Revenge does it because even Perfect Legend drops that move sometimes.
WARNING: from this point forward this is just me Belly Aching about irrelevant things.
I buffer the majority of my juggles.... I mean the point of these challenges isn't really to teach you anything, its just to show you how much you can really milk out of a specific launch height or a bounding move, so much so they forgot to mention that you're suppose to chase after some them.
Some of them actually are broken like the Hitomi and Rachel's Close Hit combo challenges, I've seen a video of it being done properly and honestly I swear I did it the same way, still no Close Hit.
Helena has a pretty stupid one, they want me to perform a launcher then slip into Bokuho and perform a juggle.... that middle part is where I keep dropping them because I never got a consistent launch height.... but I went over her move list and it turns out she already has an identical launcher that conveniently leaves her in Bokuho, it works better too, you can score an even more powerful juggle out of it.
So whats the deal then ?
Why was is (3) P bound to an input thats easily screwed up and has to be held down in a scenario where you don't have the luxury of waiting ?
Actually heres the big problem.... why doesn't (3)P leave you in a crouching stance ? The game says you need to hold down 3 but thats not true at all.... you can perform it instantly out of any move if already leaves you Crouching, the reason I keep dropping it is because I need to confirm Eliot/Gen Fu is crouching before I push P....