Found some source code

grap3fruitman

Well-Known Member
Standard Donor
The binary file for the Saturn version contains some snippets of source code for some reason (padding maybe??).

Please to enjoy: https://github.com/ryu-highabusa/doa1saturn/blob/main/00DOA.c

Edit: Found more (this section even has dev notes): https://github.com/ryu-highabusa/doa1saturn/blob/main/secondsource

Some really interesting stuff including how the DOA1 character.bins work (I think) under "act/cmd_std.dat"

C:
# 37 "act/act.c" 2
# 1 "act/cmd_std.dat" 1

UINT16      CMD_SIT[] = {          
    (UINT16)   0x0A                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0010                ,    (UINT16)  0x10           ,
};
UINT16      CMD_FRONT[] = {      
    (UINT16)   0x01                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0040                ,    (UINT16)  0x10           ,
};
UINT16      CMD_BACK[] = {          
    (UINT16)   0x02                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0080                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_FRONT[] = {      
    (UINT16)   0x0B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_BACK[] = {      
    (UINT16)   0x0C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
};

UINT16      CMD_DASH_FRONT[] = {      
    (UINT16)   0x03                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0040                ,    (UINT16)  0x13           ,
        (UINT16)   0x0200 | 0x0000                ,    (UINT16)  0x13           ,
        (UINT16)   16                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0040                ,    (UINT16)  0x10           ,
};
UINT16      CMD_DASH_BACK[] = {      
    (UINT16)   0x04                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0080                ,    (UINT16)  0x13           ,
        (UINT16)   0x0200 | 0x0000                ,    (UINT16)  0x13           ,
        (UINT16)   10                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0080                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_DASH_F1[] = {      
    (UINT16)   0x10                ,    (UINT16)  0xFFFF           ,






        (UINT16)   (0x0040 | 0x0010 )                ,    (UINT16)  0x15       ,
        (UINT16)   0x0200 | 0x0000                ,    (UINT16)  0x10           ,
        (UINT16)   16                    ,    (UINT16)  0x00           ,
        (UINT16)   (0x0040 | 0x0010 )                ,    (UINT16)  0x15       ,
};
UINT16      CMD_LO_DASH_B1[] = {      
    (UINT16)   0x11                ,    (UINT16)  0xFFFF           ,






        (UINT16)   (0x0080 | 0x0010 )                ,    (UINT16)  0x15       ,
        (UINT16)   0x0200 | 0x0000                ,    (UINT16)  0x10           ,
        (UINT16)   10                   ,    (UINT16)  0x00           ,
        (UINT16)   (0x0080 | 0x0010 )                ,    (UINT16)  0x15       ,
};
UINT16      CMD_LO_DASH_F2[] = {      
    (UINT16)   0x10                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0010                ,    (UINT16)  0x10           ,  
        (UINT16)   (0x0080 | 0x0010 )            ,    (UINT16)   (0x0040 | 0x0010 )                ,    (UINT16)  0x14           ,
        (UINT16)   0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   16                    ,    (UINT16)  0x00           ,
        (UINT16)   (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_DASH_B2[] = {      
    (UINT16)   0x11                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0010                ,    (UINT16)  0x10           ,  
        (UINT16)   (0x0040 | 0x0010 )            ,    (UINT16)   (0x0080 | 0x0010 )                ,    (UINT16)  0x14           ,
        (UINT16)   0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   16                    ,    (UINT16)  0x00           ,
        (UINT16)   (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
};

UINT16      CMD_RUN[] = {          
    (UINT16)   0x05                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x03                ,    (UINT16)  0x21           ,
        (UINT16)   10                    ,    (UINT16)   0x0040                ,    (UINT16)  0x12           ,
};

UINT16      CMD_TURN[] = {          
    (UINT16)   0x12                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0080                ,    (UINT16)  0x10           ,
        (UINT16)  0x31       ,
};
UINT16      CMD_SIT_TURN[] = {      
    (UINT16)   0x13                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)  0x31       ,
};




UINT16      CMD_LO_JUMP_F[] = {      
    (UINT16)   0x14                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0040 | 0x0020 )                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_JUMP_F2[] = {      
    (UINT16)   0x14                ,    (UINT16)  0xFFFF           ,
        (UINT16)   (0x0040 | 0x0020 )                ,    (UINT16)  0x11           ,
};
UINT16      CMD_LO_JUMP_O[] = {      
    (UINT16)   0x15                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0020                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_JUMP_B[] = {      
    (UINT16)   0x16                ,    (UINT16)  0xFFFF           ,
        (UINT16)  0x2A           ,      
        (UINT16)   (0x0080 | 0x0020 )                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_JUMP_B2[] = {      
    (UINT16)   0x16                ,    (UINT16)  0xFFFF           ,
        (UINT16)  0x2A           ,      
        (UINT16)   (0x0080 | 0x0020 )                ,    (UINT16)  0x11           ,
};



UINT16      CMD_SIDE_UP_H[] = {      
    (UINT16)   0x1E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x02                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_H_FR[] = {      
    (UINT16)   0x1E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x00                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_H_BK[] = {      
    (UINT16)   0x1E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x01                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};

UINT16      CMD_SIDE_UP_F[] = {      
    (UINT16)   0x1F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x02                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_F_FR[] = {      
    (UINT16)   0x1F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x00                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_F_BK[] = {      
    (UINT16)   0x1F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x01                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};

UINT16      CMD_SIDE_DOWN_H[] = {      
    (UINT16)   0x20                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x02                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_H_FR[] = {  
    (UINT16)   0x20                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x00                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_H_BK[] = {  
    (UINT16)   0x20                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x01                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};

UINT16      CMD_SIDE_DOWN_F[] = {      
    (UINT16)   0x21                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x02                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_F_FR[] = {  
    (UINT16)   0x21                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x00                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_F_BK[] = {  
    (UINT16)   0x21                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x01                    ,    (UINT16)  0x32       ,
        (UINT16)   0x0200 | 0x0100 | 0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};

UINT16      CMD_NORM_UP_H[] = {      
    (UINT16)   0x1A                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NORM_UP_F[] = {      
    (UINT16)   0x1B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NORM_DOWN_H[] = {      
    (UINT16)   0x1C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NORM_DOWN_F[] = {      
    (UINT16)   0x1D                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};

UINT16      CMD_REAR_UP_H[] = {      
    (UINT16)   0x22                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0040                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_UP_F[] = {      
    (UINT16)   0x23                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0080                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_DOWN_H[] = {      
    (UINT16)   0x24                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0080                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_DOWN_F[] = {      
    (UINT16)   0x25                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0040                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_UP_H[] = {      
    (UINT16)   0x26                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_UP_F[] = {      
    (UINT16)   0x27                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_DOWN_H[] = {      
    (UINT16)   0x28                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_DOWN_F[] = {      
    (UINT16)   0x29                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};

UINT16     CMD_SIT_SIDE_UP_H[] = {      
    (UINT16)   0x2A                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x1E                ,    (UINT16)  0x29       ,
        (UINT16)  0x2B           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_SIDE_UP_F[] = {      
    (UINT16)   0x2B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x1F                ,    (UINT16)  0x29       ,
        (UINT16)  0x2B           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_SIDE_DOWN_H[] = {  
    (UINT16)   0x2C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x20                ,    (UINT16)  0x29       ,
        (UINT16)  0x2B           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_SIDE_DOWN_F[] = {  
    (UINT16)   0x2D                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x21                ,    (UINT16)  0x29       ,
        (UINT16)  0x2B           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_REAR_UP_H[] = {      
    (UINT16)   0x2E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_REAR_UP_F[] = {      
    (UINT16)   0x2F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_REAR_DOWN_H[] = {  
    (UINT16)   0x30                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16     CMD_SIT_REAR_DOWN_F[] = {  
    (UINT16)   0x31                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};



UINT16      CMD_GRASP_HI[] = {      
    (UINT16)   0x40                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_GRASP_MD1[] = {      
    (UINT16)   0x41                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0000                ,    (UINT16)  0x10           ,
        (UINT16)   2                   ,    (UINT16)  0x00           ,
        (UINT16)   (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   6                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_GRASP_MD2[] = {      
    (UINT16)   0x41                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0000                ,    (UINT16)  0x10           ,
        (UINT16)   2                   ,    (UINT16)  0x00           ,
        (UINT16)   (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   6                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_GRASP_LO[] = {      
    (UINT16)   0x42                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_GRASP_TRN_HI[] = {      
    (UINT16)   0x43                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};
UINT16      CMD_GRASP_TRN_LO[] = {      
    (UINT16)   0x44                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001                ,    (UINT16)  0x10           ,
};



UINT16      CMD_THROW_NML_SLIP[] = {  
    (UINT16)   0x4F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x4D                ,    (UINT16)  0x22           ,
        (UINT16)   10                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0002                ,    (UINT16)  0x11           ,
};




UINT16      CMD_STAND_P[] = {      
    (UINT16)   0x53                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_MID_P[] = {      
    (UINT16)   0x54                ,    (UINT16)  0xFFFF           ,







        (UINT16)  0x2A           ,
        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_P[] = {      
    (UINT16)   0x55                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};

UINT16      CMD_STAND_K[] = {      
    (UINT16)   0x56                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_MID_K[] = {      
    (UINT16)   0x57                ,    (UINT16)  0xFFFF           ,



        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIT_K[] = {      
    (UINT16)   0x58                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};

UINT16      CMD_STAND_SPK[] = {      
    (UINT16)   0x53                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001 | 0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_STAND_SP[] = {      
    (UINT16)   0x53                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001 | 0x0002                ,    (UINT16)  0x11           ,
};
UINT16      CMD_STAND_PK[] = {      
    (UINT16)   0x53                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_STAND_SK[] = {      
    (UINT16)   0x56                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_SIT_SPK[] = {      
    (UINT16)   0x55                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_SIT_SP[] = {      
    (UINT16)   0x55                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0002                ,    (UINT16)  0x11           ,
};
UINT16      CMD_SIT_PK[] = {      
    (UINT16)   0x55                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_SIT_SK[] = {      
    (UINT16)   0x58                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0004                ,    (UINT16)  0x11           ,
};


UINT16      CMD_TURN_P[] = {      
    (UINT16)   0x59                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_P2[] = {      
    (UINT16)   0x59                ,    (UINT16)  0xFFFF           ,
        (UINT16)   (0x0080 | 0x0020 )                ,    (UINT16)  0x11           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_MID_P[] = {      
    (UINT16)   0x5A                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   6                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_SIT_P[] = {      
    (UINT16)   0x5B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_K[] = {      
    (UINT16)   0x5C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_K2[] = {      
    (UINT16)   0x5C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   (0x0080 | 0x0020 )                ,    (UINT16)  0x11           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_MID_K[] = {      
    (UINT16)   0x5D                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   6                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_TURN_SIT_K[] = {      
    (UINT16)   0x5E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};

UINT16      CMD_TURN_SPK[] = {      
    (UINT16)   0x59                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001 | 0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_SP[] = {      
    (UINT16)   0x59                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001 | 0x0002                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_PK[] = {      
    (UINT16)   0x59                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_SK[] = {      
    (UINT16)   0x5C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0001 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_SIT_SPK[] = {      
    (UINT16)   0x5B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_SIT_SP[] = {      
    (UINT16)   0x5B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0002                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_SIT_PK[] = {      
    (UINT16)   0x5B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0002 | 0x0004                ,    (UINT16)  0x11           ,
};
UINT16      CMD_TURN_SIT_SK[] = {      
    (UINT16)   0x5E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0010                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0001 | 0x0004                ,    (UINT16)  0x11           ,
};




UINT16      CMD_LO_F_JMP_SYNC_P[] = {  
    (UINT16)   0x5F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x14                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_F_JMP_SYNC_K[] = {  
    (UINT16)   0x60                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x14                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_F_JMP_SYNC_P2[] = {  
    (UINT16)   0x5F                ,    (UINT16)  0xFFFF           ,

        (UINT16)   (0x0040 | 0x0020 )                ,    (UINT16)  0x11           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_F_JMP_SYNC_K2[] = {  
    (UINT16)   0x60                ,    (UINT16)  0xFFFF           ,

        (UINT16)   (0x0040 | 0x0020 )                ,    (UINT16)  0x11           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_F_JMP_P[] = {      
    (UINT16)   0x65                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_F_JMP_K[] = {      
    (UINT16)   0x66                ,    (UINT16)  0xFFFF           ,


        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_O_JMP_SYNC_P[] = {  
    (UINT16)   0x61                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x15                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_O_JMP_SYNC_K[] = {  
    (UINT16)   0x62                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x15                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_O_JMP_SYNC_P2[] = {  
    (UINT16)   0x61                ,    (UINT16)  0xFFFF           ,

        (UINT16)   0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_O_JMP_SYNC_K2[] = {  
    (UINT16)   0x62                ,    (UINT16)  0xFFFF           ,

        (UINT16)   0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_O_JMP_P[] = {      
    (UINT16)   0x67                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_O_JMP_K[] = {      
    (UINT16)   0x68                ,    (UINT16)  0xFFFF           ,


        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_B_JMP_SYNC_P[] = {  
    (UINT16)   0x63                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x16                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_B_JMP_SYNC_K[] = {  
    (UINT16)   0x64                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x16                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_B_JMP_SYNC_P2[] = {  
    (UINT16)   0x63                ,    (UINT16)  0xFFFF           ,

        (UINT16)   (0x0080 | 0x0020 )                ,    (UINT16)  0x11           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
};
UINT16      CMD_LO_B_JMP_SYNC_K2[] = {  
    (UINT16)   0x64                ,    (UINT16)  0xFFFF           ,

        (UINT16)   (0x0080 | 0x0020 )                ,    (UINT16)  0x11           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};



UINT16      CMD_NML_UP_F_K[] = {      
    (UINT16)   0x73                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NML_UP_F_LK[] = {      
    (UINT16)   0x74                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NML_UP_H_K[] = {      
    (UINT16)   0x75                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NML_UP_H_LK[] = {      
    (UINT16)   0x76                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};

UINT16      CMD_NML_DOWN_F_K[] = {      
    (UINT16)   0x77                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NML_DOWN_F_LK[] = {  
    (UINT16)   0x78                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NML_DOWN_H_K[] = {      
    (UINT16)   0x79                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_NML_DOWN_H_LK[] = {  
    (UINT16)   0x7A                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};

UINT16      CMD_SIDE_UP_F_K[] = {      
    (UINT16)   0x7B                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x1F                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_F_LK[] = {      
    (UINT16)   0x7C                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x1F                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_H_K[] = {      
    (UINT16)   0x7D                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x1E                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_UP_H_LK[] = {      
    (UINT16)   0x7E                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x1E                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};

UINT16      CMD_SIDE_DOWN_F_K[] = {  
    (UINT16)   0x7F                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x21                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_F_LK[] = {  
    (UINT16)   0x80                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x21                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_H_K[] = {  
    (UINT16)   0x81                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x20                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_SIDE_DOWN_H_LK[] = {  
    (UINT16)   0x82                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x20                ,    (UINT16)  0x21           ,
        (UINT16)   60                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0200 | (0x0010 | 0x0100 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_UP_F_K[] = {      
    (UINT16)   0x83                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0080                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_UP_F_LK[] = {      
    (UINT16)   0x84                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_UP_H_K[] = {      
    (UINT16)   0x85                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0040                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_UP_H_LK[] = {      
    (UINT16)   0x86                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_DOWN_F_K[] = {  
    (UINT16)   0x87                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0040                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_DOWN_F_LK[] = {  
    (UINT16)   0x88                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0040 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_DOWN_H_K[] = {  
    (UINT16)   0x89                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | 0x0100 | 0x0080                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};
UINT16      CMD_REAR_DOWN_H_LK[] = {  
    (UINT16)   0x8A                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0200 | (0x0080 | 0x0010 )                ,    (UINT16)  0x10           ,
        (UINT16)   1                   ,    (UINT16)  0x00           ,
        (UINT16)   0x0004                ,    (UINT16)  0x10           ,
};




UINT16      CMD_LO_D_ATTACK[] = {      
    (UINT16)   0x95                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x15                ,    (UINT16)  0x20       ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
        (UINT16)  0x26           ,
};
UINT16      CMD_LO_D_ATTACK2[] = {      
    (UINT16)   0x95                ,    (UINT16)  0xFFFF           ,
        (UINT16)   0x0020                ,    (UINT16)  0x10           ,
        (UINT16)   6                    ,    (UINT16)  0x00           ,
        (UINT16)   0x0002                ,    (UINT16)  0x10           ,
        (UINT16)  0x26           ,
};

This dev note talks about "milk base calculations," I'm assuming that's what the jiggle physics are called internally, haha.
C:
/******************************************************/
/***                                                ***/
/***    機能    : 乳ベ-ス及び、乳頂点の座標算出        ***/
/***                                                ***/
/***    作成日    : H8.12.05                            ***/
/***    作成者    : JUN                                ***/
/***                                                ***/
/***    プロトタイプ: void    chi_pos_calc(                ***/
/***                        INT        base_no            ***/
/***                    )                            ***/
/***    引数    : 乳ベ-スナンバ-                        ***/
/***    戻り値    : Nothing                            ***/
/***                                                ***/
/******************************************************/

void    chi_pos_calc(
            struct chi_dat    *chi_dat_p,
            Uint8            ply_no,
            INT                base_no
        )
{

    INT        i;                        /* ル-プ用変数                            */
    INT        point_cnt;
    Uint8    l_point_no;                /* 作業頂点ナンバ-                        */
    Uint8    l_pos_index;            /* 作業頂点座標デ-タインデックス                */
    FIXED    l_chi_pnt_dis;
    void    *l_ptr;
    POINT    *l_chi_point_plane;
    POINT    *l_pnt_dis_p;
    Uint8    *l_pnt_no_p;


    l_chi_point_plane    = point_chest[ply_no];
    l_pnt_no_p            = chi_dat_p->pnt_no_p[base_no];
    l_pnt_dis_p            = chi_dat_p->pnt_dis_p[base_no];
    for (i = 0; i < chi_dat_p->pnt_cnt[base_no]; i++) {
        l_point_no    = (Uint8)*l_pnt_no_p;
//        l_chi_point_plane[l_point_no][X]        /* ポリゴン頂点のX座標を更新    */
//            = chi_point_ks_dis[base_no][i][X]    /*                             */
//            + chi_point[ply_no][base_no][X];    /*                             */
        l_chi_point_plane[l_point_no][Y]        /* ポリゴン頂点のY座標を更新    */
            = l_pnt_dis_p[i][Y]
            + chi_point[ply_no][base_no][Y];    /*                             */
        l_pnt_no_p++;
    }

}/*    chi_pos_calc()    */
 
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