NOOOOOOOOOOOOOOOOOOOOOOOOOOOO...... Holds are one of the things that makes Dead or Alive original and adds more depth and Strategy to the game play so people can't get easy combo strings and win easily (like you can in Tekken, Street Fighter, UMvC3 or Virtua Fighter). Like once your character gets into a combo string like most fighters etc, you have no way of coming back at all if you can't do a combo string. Teamninja is probably going to ignore this request because it will make Dead or Alive generic and make it too similar to other 3D fighters. Thank goodness for more casual playersJust remove it completely, problem solved.
The game would benefit more from a univeral throw break mechanic honestly. That needs to be a priority from the very start of the next iteration, because it takes a lot of animation work and you can't just "work it in" in the middle of development.
Personally fine with unbreakable command throws. But then again, I come from a 2D background where those are the norm.